Vending Limit

Starting Monday we will begin testing a vending limit. This limit will include all of the basic vending machines (including ocean depths).



This is a test, and we are going to start the limit very small. It\'s likely the limit will increase throughout the week as we watch the impact on the economy and on items flowing in and out of the system.



More information on the limit will be available on Monday!
User Avatar: 744

Posted by SubetaTeam

Alchemy

I think the vending count is a bit off. I started with 1001 tokens and it didn't stop me and give me the "you've vended 250 times today" warning until I reached 439 tokens remaining. Therefore, I vended 280 times before I was stopped.
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Sydney

I am having problems with vending resetting.
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Quirky

Vending limit not resetting. >.<
0

Val

Is anyone else having issues with the vending limit not resetting? :L

The day rolled over and I haven't done any vending yet today and it's still telling me I've reached the limit of 250.
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Reptile

Yay...lower Wizard payouts...again. This just keeps getting better and better, woo.
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Sunfire103

I think the thing that really hurt prices from the vending was when they promoted vending only items. Special fireside was the only time I really used the vending machines, which I'm sure many others as well. And I know it really brought down the prices of rare items/donation items available in that particular vending machine. So perhaps the rarity of the "special holiday items" should be higher rate.

But this might bring the prices of wizard tokens down. Then doing wizard quests might not be worth doing.
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Avangelista

Well If this continues the price of tokens will surely rise! Maybe I can make some SP on that? ;)
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Avangelista

Darn it!!! Wizard quests was my only source of income!!! Aurgh!!! Now I am going to have to supplement with something else. sounds like the real world!
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Chie

Now only 10 pt wizard token payout? Payout lowered again for the wiz quests? -_- No offence guys but I really don't understand why all the changes that seem to be happening don't really seem to be for the better, it's one thing having changes for the site that betters it for the users. But I mean, come on really? All the changes either seem to be for profit or just making things worse for everyone. I'm just getting a bit annoyed with it is all.
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Myrddin

Where is this information we were promised?
0

TJPanda

Finished The Old Wizard's Quest!

Thank you for bringing me these items! Here is your prize:

10 Point Wizard Token

Okay, the wizard quests changed again I see...

If all these strict changes means no more calvin site down pages for a long time them I'm cool with it I guess :).
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oKissyo

Yeah, not keen on the 250 limit. :(
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Quirky

I think this is a good idea. I think other things will have to be implemented in conjunction, and that will be trial and error. As a long time player, I want to say THANKS. Thank you for working on making the economy good for everyone. Perhaps not every change will work. I will stick around through good and bad, because it is obvious the people running this site care about the enjoyment of the players. Always have, and hopefully always will. <3
0

Memorv

10 Point Wizard Token? Ouch. At least make it a 15... it doesn't feel like much of a reward now.
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Idris

i don't know how i feel about the wizard quest payout lowering. tell me its a good thing guys...
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Chef

10 tokens per wiz quest when finishing quickly now? Ick!
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Queenloki

never mind my last post, I can vend at other machines, must have just lost count on the Ocean Depths one :3
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Queenloki

this seems to be slightly buggy? some people seem to be able to vend 250 items on each machine, I vended 250 items on blue sky and cannot vend on other machines now.
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manipulation

I understand the change but 5 tokens and a worthless item from Wizard's Quests is right now the worst quest reward on the site.
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Hamda

You've reached your limit of 250 for today :(!

^ not 100?
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Chef

If I could edit my previous comment, I would, but I don't think I vended 250 times on Grave Digger to get that limit come to think of it. I'm thinking it combined my 100 limit from 2 days ago with 150 vends from today. Also, I was able to vend more than 250 at Frosty Claw without reaching a limit. I know it's probably not "live" yet, but I'd hope that if one was limited, all would be.
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Chef

You've reached your limit of 250 for today :(!

Just got that on Grave Digger, but I'm able to vend on Frosty Claw now, so it appears that it will be per machine. I don't think that limit is bad at all!
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badblacksheep

I think maybe I just need to shut up but, in my opinion, it kills half of the fun. Maybe to much changes at once. First the quests now the vending. actually I really don't know if it's good or bad news. Maybe we will see in the long run. over and out :D
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twitchkitty

Well, got my first little "reached your limit" notice. Thought that wasn't supposed to go into effect until Monday, meaning tomorrow. But, oh well, I guess. Being a vending junkie was fun while it lasted.
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Hamda

no limit on the ocean machine it seems
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topizots

To counter the rise in token value which will occur, please put subeautique/collection/R99s back into the Wizard Quests as very rare prizes just like it used to be before. I find the wizard quests the most tedious and now that we won't need the 700+ tokens you can get (if you are fast,) it would be nice to see some surprise items that way again. It was what made the wizard fun to do back in the day...;)
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Chef

Vended over 100 on Frosty Claw and no limit?
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Tucker

Well, I hope that the limit will be added to the vending pages and that we'll have a count to know how much we've vended/ how much we can still vend.
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Chef

So went to a different machine than the one I reached my limit on last night and it's letting me vend. It seems like the limit will be per machine rather than 100 for all machines inclusive. I just wish that my limit restriction for Grave Digger would reset though.
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StarofEvening

I took some time off and when I came back I was shocked at the price of books and several other items so I think this is a good move. I used to restock at the book store but I stopped because I had never seen a book worth 25 sp before!

I am for the limit because I understand that it has been dragging the price of items down for other users on the site besides venders. Other things maybe to consider would be increasing the token amount of a vend, and maybe allowing 100 vends in 3 vending machines to spread out the type of items that get distributed? I've noticed I make sp on items vended from Ocean Depths but the items I vend from Prize Get are generally worthless and only good for fragging so I usually divide my vending between the two in hopes for stuff I can sell in my shop and some pretty collection items.

My only current concern is how this will impact the sale of wizard tokens since they are generally purchased in great number by venders. Maybe we could have another fun use for them that would help them keep their value, like more enticing games with wizard token prices or something?

I appreciate all the hard work everyone does to keep making this a fun site! I support you in your choices. Its hard to please everyone so in the end, you just have to do what you think is best for all. :)
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Fortune

The vending limit should reflect the amount of tokens you get from the Wizard.
Unless the goal here is to drastically decrease the value of tokens...if that's the case then I'm not sure how I feel about it :/
But otherwise, I'm all for a limit on vending. There are way too many items out there.
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InSaNe

Good.
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topizots

Yeah, I figured Monday didn't mean Monday so vended my ass off yesterday morning to get the achievement. Good thing.

The limit of 100 is ridiculous, you should be able to vend at least as many max tokens as you are able to get from Wizard Quests per day as the minimum. Makes sense to me.
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Epic

Oh jesus. Guess earning SP by vending's out of the limit now because the only time people actually buy my stuff is when I've bended like 1000 items at once.
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Chef

You've reached your limit of 100 for today :(!

Hmmm...I reached my limit last night and it's still not reset for today? Is it based on 24 hours or should it be reset at midnight Subeta time? (Posting this at 8:58 AM EST)
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Adventurer

I think we need more ways to use items.
What we can do besides of questing or selling?
1. Feed pets. But if you're want to get gourmand achievement you would use only one copy of item. If you don't want achievent you would most likely put pet on a resort because it is cheaper.
2. Play with pets. Resort or random cheap toys you have on hand
3. Put a wereable into wardrobe. Only once per item
4. Armory. You can do it more then once but I can't see any reasons to do it.
5. Feed minions on Atebus. Not very popular feature.
6. Beanbag/plushie/card/pumpkin/bobblehead collection. Only once.
7. Sticker collection. More than once but still no reason to have doubles in your collection.
8. Read book. Once. Or twice if you have two battling pets.
9. Reading drive. Once in a few years.
10. Recycling. 21 items per day? When there are thousands on site?
11. Fragging. Good one. But works only with restockables.
12. Item drive. Worse version of recycling.
Problem with quests is that they generate almost as many items as they consume AND tokens.
So, we need more ways to use for items, which differ from collecting, questing, recycling and fragging. For example, we can have NPCs which we could give a full set of some items, for example, all Color Legeica Plushie, or Eco-friendly food, and recieve some prizes, achievements, currency or whatever. And almost any item could be part of some set, because they are released in sets.

P.S. Sorry for bad grammar. I'm Russian and need some sleep.
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Accio

I like how first the site makes it obnoxiously easy to vend then they tell you that you can hardly do it anymore
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Dominic

You know, when you say Monday... users actually expect it to start on Monday. I'm assuming this was a mistake, but if it wasn't... Not cool. This is exactly the kind of thing we're talking about when we complain about staff going back on their word. It might only be 24 hours' difference, but it's very possible people wanted this time to use up their stock of tokens and get that achievement while they could.
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Life

100, ouch. I'm definitely for this, but this is going to be a painful withdrawal process XD
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Mortician

Before they increase sP payouts however all these other plans need to be set in motion so the economy doesn't blow out again.
As a frequent restocker I can only hope that user shop item values go up above site shop values though - More use for my discount coupon. I'm looking forward to the economy being balanced again.
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Porsef

"... It's likely the limit will increase throughout the week as we watch the impact on the economy and on items flowing in and out of the system."

Has no one read this?

Otherwise, I mean, I actually like this idea. Let's stabilize the economy, people.
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Foxtrot

If items went up in price (even slightly), more sp would be spent to buy items (thus already lowering the "true value/purchasing power" of sp) and more than likely all the items priced lower than shops would no longer be lower, forcing users to buy from site shops. Also, if RSing was more profitable and consistent, I think more RSers would arise and boost site shop sales. This would theoretically remove more sp from the users and give more to the site- thus boosting the value of sp further.
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Mortician

I completely agree on more collections however. THIS IS THE BEST IDEA!
I need a place that isn't my hoard/vault for minions and food and etc.etc.etc.
:heart:
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sheral

I give up on giving my feedback about poorly thought-out subeta changes that cause more problems than fix cause experience has shown me how much staff pretends to care/utilize it.
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Mortician

Less items and more sP?
You do realize the SubetaTeam is trying to make sP more valuable at the same time... Right?
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Pixi

lol @ starting Monday
Didn't know it was Monday already.
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Yarn_599

You've reached your limit of 100 for today :(!
Interesting. I thought it began on Monday as well.
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Foxtrot

And since I'm sure others refusing to read properly will still continue to post silly things:

I DO think items should still be given as rewards, just not every single time you complete a quest or vend. Sp should be given every so often in lieu of items to help them keep their value in shops and keep users happy. Not 50/50 necessarily but enough to lessen item quantities enough for them to be worth more than 1sp and have hundreds of them priced at that value.
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Foxtrot

I said LESS items... not NO items. It's supply and demand... subeta needs to find a happy medium.
And as far as coding goes, they could base the optimal range off of rarity and not do each item individually. Most of the drain for item purchases comes from quests asking users to buy particular items. TC/collection/other misc. purchases do not put much of a dent in the supply/demand balance with the exception of tokens/potions/crystals/keepsake boxes/etc (although most of the items exempted are not in question here to begin with anyways).
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tighnari

...Uh. Less items and more sP? What would you spend your sP on then lol
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Foxtrot

Maybe if subeta stopped giving out ITEMS ITEMS ITEMS, oh all these worthless ITEMS ALL.THE.TIME. And instead substituted these 'rewards' with just pure sp every so often... we wouldn't be inundated with crud all the time. I hate doing quests/vending machines that give me items all the time! Why? Because:
1. I have to put it in my shop
2. I have to price it (autoprice)
3. If it doesn't sell immediately (as most items often don't) I have to KEEP re-pricing to match other shops so that someday... oh someday when some random user wants this random item, I'll be the first 'buy' button he/she sees in their shop search 0_o
4. Meanwhile during this whole retail fiasco, I am making no sp or making very inconsistent earnings because it just depends on which users get which quests and want to buy which items and click on which button they want when the shops pop up. And I'd be lucky if it even gets sold before it deflates miserably. O.M.G. just give me sp!!!!!!!!!!!!!!!!!!!

Why SP rewards instead of items every time? Well:
1. More sp rewards mean more expenditures site-wide
2. More sp rewards mean less items rewards and thusly LESS ITEMS
3. More sp rewards mean more purchases of CSC cards which would more than likely boost real money sales
4. More sp rewards mean you wouldn't need to cap vending... AKA you won't lose loyal long-time players like you are seriously about to
5. More sp rewards would stabilize the economy because there would be less items and a higher demand for those items all the while allowing people to vend until their fingers fall off (the above statements rolled together)
6. More sp rewards would help with site lag... (obvious reasons)
7. More sp rewards is simply... simpler

Also:
Instead of just having beanbag/plushie/card collections, try adding collections for: minions and books as well as specific item sets like electronics/hats/baked goods.
More achievements with this method (making those people happy) and more price stability after the initial "collection rush" has passed
Alsooo:
Creating site "limits" for every item might be helpful. Like there should only be between X-Y amounts of "item name here" on subeta and if the amounts of the "item name here" fall below the X value, that "item" will be released more abundantly from quests/vending/etc. And if the "item" amount goes above the Y value, the "item" will not be asked for during questing/released as a reward until the optimal range has been reached.
Simply put with small numbers for easy understanding:
Subeta wants 10-15 water charms on site at all times to keep the price desired for the rarity established:
7 are left, 6 are released as rewards.
18 are available, 5 are asked for from quests while none are released as rewards until optimal range obtained.
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Britney

aw I usually only vend if a new item is released.
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Random

I like how all these changes are to "make the site fun in general" except it seems to be taking away lots of things different groups of users actually like to do for fun just to make profiting money wise more even. Even though if it's easy for everyone to make sp the same ways there will be a lot less interaction and actual play. Certain people like RSing...oh well not everyone is good at it or can or thinks it's fun so we need to nip that in the bud and make it even (subq change). Some people like vending all day, let's change that! I know a lot of people who used to spend hours a day on this site doing things they liked doing that hardly come on at all anymore because apparently it wasn't fun "in general" (or maybe in one or two minds) and so the features were drastically changed or nixed.
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Myrddin

Why are we STARTING with such a tiny limit? Wont that have serious, drastic effects? Why not start at several thousand and slowly lower the limit until you reach the desired effects?
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the_beast

You've reached your limit of 100 for today :(! i thought this was starting monday thanks alot guys
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Keith

The goal here is to make the item market smaller. Vending X times a day should still be profitable after the change, and should be way more profitable because you should be able to sell those items for more, because there is way less supply.
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Speiro

Quote by bcsam:
most of the items vended are low value items.And the quests are no different.It's harder to make Sp so vending increases
Vended items so deflated because everyone's vending so much, and the market is saturated. Books were practically worthless during Alegarten when everyone was at Blue Sky trying to get the holiday items before they retired. A vending limit means fewer of these items in circulation, which should theoretically increase their value.
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USAfan

This will make it very hard to make sp. Most of my money comes form vending and selling. Also one of the only reasons I buy a gold account is to auto price the ton of items I get after vending. Honestly I see myself spending less time on this site if vending is restricted.
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Pluma

meh, i stopped actively vending when weekend quest wiz tokens got nerfed. now i just hoard tokens for TS or BHH on the off-chance that i catch them. good luck to everyone with these new changes.
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So-so

augh 17500 wizard tokens I hoarded ....so, I could try to get all my precious ..riptide so long I tried to win you :P :P :P
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Memorv

I'm never going to get the 50k achievement now. :(
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HYPEBEAST

Am I seriously the only one who doesn't give a damn about vending?
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SuperNovaKat64

Time to vend like crazy this weekend before it's too late.
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Darkrai

Honestly this will give me MORE motivation to vend. I don't now because I'm an addict and I burn through way more tokens than I should at once :P With a limit I can keep it under control and still let myselv vend every day. And if it was, for example, 250 then that gives me enough tokens to vend with from my daily quests plus enough to keep in my currencies towards BHH/TS items. So I'm not totally against it, I hope it gives the desired result.
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bcsam

Hi,i have to ask....is this lag and crashing due to the sheer number of items in the system?Then is the electronic system that currently is in use not big enough to handle the volume?Do we need a larger/better one?
I'm all for having the economy stabilize and items go up in value too,but it's hard to do when most of the items vended are low value items.And the quests are no different.It's harder to make Sp so vending increases and so do quests and games even if items are devalued or less sP is gained.Guess i'm curious to see what limiting the amt.a person can vend does to the economy??
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taffyann

Keith now that there will be a limit are you going to put collection items back into circulation? The only reason to vend was to get new items like the collection ones. Just curious :)
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Dominic

This makes it very tempting to just vend my 10k wizard tokens all before Monday. Except the entire reason I'm hoarding them is because I know Subeta will go out of its way to make them harder to get eventually.

Except I almost never vend anyway, so I suppose this won't affect me much. I hope it'll help with the economy, but seeing as the other changes meant to help the economy haven't made much of a dent, I don't have much hope for this either.
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Snowflaik

I have to say I am a vending addict... it's something I look forward to everyday. It's like going to the casino for me. Every time I hit that button 's also I think I'm going to strike it rich! It's also my only source of income for my shop as I have a slow connection, so I can't rs well, & I can't stand quests. BUT... I know it wouldn't be considered if it wasn't necessary. If it's creating too many items for the site, I understand. I am also thankful that it's just a limit, & not gone all together. I could/should be as upset as the other venders... but I am all for the better overall good this will do, & like people said, it's just being tested. Lets just wait & see how it's working out before we come unglued. Thanks for the heads up Keith.
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Twisted_Pretzel

this should be funny.
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amandajean

the achievement isn't going to change anytime soon is it? i'm so close to the 50K achievement, but can't finish it up this weekend. i really want the title and mini vending machine and i'd hate for the achievement to become obsolete when i'm so close.
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godhelpthegirl

Agreed 100% with @Glitter's comment!
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CaveAdsum

This seems to be a good idea overall but only if you do something about getting so many doubles.
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Lisa

I like this idea. Maybe now I won't be all 'I'm gonna vend 20 times today!' and then be all 'oh shit, that was vend 236 now my tokens are all gone!'
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skit_skat

:( I don't vend every day but when I do, I vend like crazy. Not sure if I will like a limit on my vending desires.
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Hunger

Good idea. I hate that most of the items I get from vending are nearly worthless. Well, we'll see how it goes!
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Klassikal

I love the people saying raise the limit. XD The site hasn't even mentioned what the limit is, but you're already against it, and want it to be higher.

We all know there will be a feedback thread, and it might even be a better idea, for people who know "tons of different ways" to fix this issue to actually make a suggestions thread so the site can see these ideas.
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TheGapingMawOfDoom

If this might make more items in user shops settle in the range of 2000-15000 sP then I'm all for the change. Lately most items asked in quests seem to be either dirt cheap or 20k+ (more like 40k+ for some).
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inmyprayers1

That is how I get things to restock my shop. I really hope this limit thing won't affect that too much. I only have time to do the quests and vend on weekends. Without vending, my shop will be empty and I won't be able to make any sp. I just hope this doesn't cause me too many problems.
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Tucker

Well,interesting. I like vending but with how they've been changed I haven't found any of them to be really worthwhile. More so with the putting special event items only in one vending machine then making them rare to get. What did you expect us to do when we wanted the items? Vend ten times then give up? lol nope. Vend like crazy just to get them while making everything else that comes out of them worthless.

Bah. Before the changes the machines were actually worthwhile vending. Now, I do good when I vend ten times and can put half into my shop because they're over 1k. Rares I don't even bother unless they're over 10k. I find the machines now give out the same things too much. Fifty vends in one go at one machine and I end up with doubles (or even triples) almost half the time.
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LadyTamarwen

This is a good economical idea.
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oki

Cool :)
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springjoy

Yes! I like vending, but don't like what it does when items are mass dumped and become worthless. I like rsing to be worthwhile too!
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Shadow

For once I can happily say this is a site tweak I don't give a darn about. I -do- vend, but not to the eleventy-gazillionth degree the mega shops here do. (I honestly don't find it fun) The influx of lower end items lately has been staggering, sending the normal-super rares skyrocketing in price due to quests.

(Also what's with Pete? Stingy quest now. You took away his SubQ rewards and no sp and suddenly everyone hates the poor food guy)

Also a suggestion for those that want balance. Limit the vend a day to x amount - HOWEVER, if you frag x amount of items, you get your 'vend limit' returned somewhat. Might be a less painful balance, don't know how difficult that would be to code though.
~Kai
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fallenkitsune

*point* 'I like the idea of a limit, IF the frequency of rarer items is increased. Otherwise, no' I agree vending has become boring since rare items dont pop up very often i stopped vending.
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Sopheroo

Well, it's not vending being removed from the site, but it sure is the best thing.

Thanks Keith
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Jai

I like the idea of a limit, IF the frequency of rarer items is increased. Otherwise, no.
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topizots

IDEA: What about setting the limit to 6 hrs or 12 hrs, like the MC, that way people would have to come back if they are motivated to vend.
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Be_braver

I don't really like this because how are we going to get the vending achievement?! Its going to take forever!
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topizots

"I do just wish though that you will raise the rarity limit on the items being vended. That too is part of the problem, that you can only vend low rarity." <---- Agree 100%. Part of why some of us vend so much is we are treasure hunters, at least I am, and most of the stuff in vending is to be honest mundane-common crap.
0

Evy

Quote:
ALSO since it hasn't come up yet, we're working out what this means for those special items that vend, and how we can make them pop up a little more frequently depending on the limit
That was my main concern, seeing as I already put 20k+ tokens in Graveyard without gettng the apple. Hopefully that will work out for the better. :)
I'll miss limitless vending, but I'd like to know exactly what the limit will be on Monday (even if temporary) in order to make up my mind how I feel about this.
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guardianmarcus

I think this is an excellent idea. I am really getting tired of seeing the same handful of user shops with the lowest prices.. and these shops have ridiculous amounts of items in them. Almost like trying to get rid of the 1%, so to speak. Maybe now, more people will be able to get more sp.. instead of the rich getting richer and the poor getting poorer. Share the wealth! Save the site. Nobody likes when it goes down or lags badly. It's easy to make a lot of sp.. even without vending.. in fact.. most vending is useless anyways. With a limit, it'll actually be more worth it! :)
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caito

I rather like this idea. At first I was all AW HELL NAW, but now I think I'm really on board with it. It's way too easy to go to one of the machines and vend 50+ items. If a bunch of people are vending like this every time they vend, it's going to over-saturate the market even further. So this is probably for the best.
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KarenP

thanks for the update. I am going to wait and see how this all plays out before I make up my mind on it.

I do just wish though that you will raise the rarity limit on the items being vended. That too is part of the problem, that you can only vend low rarity. So the low rarity items are dirt cheap and anything decent is super expensive. There has to be some more balance put through in my opinion. And to also make those very rare special items a bit more not so rare. I think I have spent like 10-15K on the grave yard machine and no apple yet. and don't get me started on Ocean depths. lol
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topizots

This makes me sad. If the vending limit is too strict then my time here is going to be limited as I am one of those "venders." We all have different things we like here and for nearly 7 years, my thing has been vending.

I love Subeta as much as the rest and want the economy stable but there are other things Keith could do to the VMs than limit them like rotate the items.
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Carpathia

I know how this is helping the site, I really do, but *whimper* I'll never hit the mini vending machine at this rate.
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Andrea

If this'll help items be less worthless, and helps the site not die with super shops (and helps them not die, too, I couldn't tell you the last time I bought anything from a usershop with more than 10 in stock-- unless I'm hoarding) then all I have to say is about time!

To all the vendaholics crying to that limit, well, you can't have unlimited of what you want. It just ain't fair (it's causing massive deflation and site lag). Having pet's stats capped ain't fair to those of us who want to train one pet to the moon-- but one day maybe it'll be raised and until then train another. Oh and let's not forget the pet cap c; Many people would LOVE 50 pets but you can't always get what you want, can you.

Also monthly or every other month POTIONS in the TS (like 2 restocks, so people sleeping can grab one too) would just about resolve any and all token price problems forever c: Just sayin.
0

painful

I am not liking this. I seen on the forums vending for a lot of items all at once is the way to get the great prizes such as donation presents.
so why would you limited are chances even more?????????????????? no clue
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PurPlePeas

good idea :) thanks for the warning too :)
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Saraphin

i don't know how i feel about this. considering that...the only time i got any 'unique' items were during the Bonfire event...

I feel like this will make it harder to be able to even HOPE to get the unique items.

I'll sit and see how it goes, but I'm kinda wary of this.
0

METROID

About time there was a limit implemented.
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Blanche

I'm definitely interested to see how this plays out (: At first I'm slightly worried that more people may start to vend regularly on the new system because it's quicker to do and because of the future unique prizes (thus potentially reducing the effects of the cap) but if the influx of items was that massive now, then I guess that side effect could be easier to control.

I'm most interested in the alternatives used to keep WT prices stable xD -crossing fingers for nice restockables on the TS shop-

...and now let's brace ourselves for the vending madness that shall happen this weekend!
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springjoy

Yes! I like vending, but don't like what it does when items are mass dumped and become worthless. I like rsing to be worthwhile too!
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ixtab

I really like this!!! this was one of my concerns when the new vending was being tested by GA users. i really appreciate all these new things being tested and tweaked. i love vending and i'm glad to see it being tweaked and played with instead of just gotten rid of!!!
0

badblacksheep

??? never change a runnin system.
0

Amy

I think this is a great way to decrease the amount of items coming onto the site and also a good way to help keep wiz tokens stable. I can see more people using the vending system if they know their chances of better items are increased & are only allowed a certain amount of times per day (ie. if you don't use it you lose it!). Of course I do hope that quests will still retain a certain amount of profit if those items vended raise in price, but I'm sure if there ever starts to be a concern it will be addressed at that time. :)
0

BlueLeafeon

While this is disappointing, it doesn't really affect me anymore. Ever since the Wizard Quests were nerfed, I've been afraid of spending my precious wizard tokens, since making a profit from Wizard Quests has become somewhat difficult. I also make most of my profit from the games now, such as Tubular Tiles and the like. If i really wanted to put in the effort, I could make about 300,000 sp a day, just from my favorite games. Which I'm perfectly fine with because that's a lot better than the -other- pet site, which I quit long ago.
0

AdamRose444

Don't like this idea at all.
0

KEN

If there's a vending limit implemented permanently, I'll be gone. It's my main source of income, and I enjoy vending several thousand tokens daily. Any items that are '100sp', I frag, and I make money off that as well. And god forbid there are any special limit 'increase passes' or anything of the sort in the cash shop. :( Might have to stick to GPXPlus.
0

Xilicia

I think I may be the odd one here but I think that having a limit on vending is actually going to make me vend more. I don't have the achievements and I never really bother with them because if I wanted, I can get them whenever I want, I have the tokens for it. But now that I know there is a limit to how many times I can vend a day, I will actually use those vends. Dunno if that made sense to anyone else but me.

I can understand why the venders are upset at getting a vending cap but just keep in mind, If this works how we think it should in theory, if there are less people vending then there are less items so they are worth more. So even though you will be vending less items each item will be worth more, so potentially you could make more profit because it should also cost less to vend.
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Yemagh

hey i like this, and actually, i dont think wiz tokens will be useless like everyone will be saying, there's still blackheart hollow, token shop, carnival games, it's true that these things dont always have items stocked/are worth it but then, it also depends how the limit on the machines work. what if it's a 250 daily item limit PER MACHINE? there's 10 machines, and each take 2 tokens per item, 250 items would be 500 tokens per machine, if you go all machines you'd be spending 5000 tokens daily, that's a lot of tokens, i realize people would just go for the more profitable machines and ignore the others, but think about that. something that is good for you might not be for other, and vice-versa, and even then, even spending 500 tokens or 1000 tokens daily would still be a lot, if there are many people doing it, and we dont know what's coming in the future of subeta, i bet the admins will come up with some other hole for people to throw tokens in
0

Paddy

I can see the need for something to happen - I vended about 400 tokens yesterday, and most of what I got was worthless, so it doesn't necessarily help the site to have 200 2sP (for instance) value items thrown into a shop.... but it'll be interesting to see how the vending limits work in practise :)
0

Kale

Limiting daily vending is a great idea!
0

far

It's here!
Well we all knew it would happen.I guess it's either limit or getting rid of it.
So I'm going to go with the first option okay?

Okay
0

kitestrings

i think this could be interesting for a variety of reasons... as long as quests are tweaked to keep up with the change in prices (so that they're not utterly impossible to do), i won't have much complaint. kind of hoping tokens don't become worthless though.
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Fishbone

i don't think i'm going to like this idea :
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Mirror

I love vending, but this is a good idea...i always vend like 10sp items...getting a bit stupid lol. I support it :) Make items worth something!!
0

Battle

what about increasing the chances of fragging crystals for super cheap and less rare items to encourage people to frag their useless cheap items instead of shoving them in shops. if fragging gets rid of the items permanently then that might help reduce the sheer number of items generated

^this
0

Maniac

While I'm concerned about how this will affect quests and recycling, I think this is a great idea in general and would like to see it implemented. :) Good luck testing, guys!
0

RubyShades

I don't remotely care about vending (because it is immensely boring) but this might make quests less profitable if stuff starts to go up in price. Oh well.
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mayla

Wow... I really don't get all of the bashing of this idea. Maybe folks should take the time to understand why Keith is testing this idea... yes, testing. This isn't set in stone yet! And yes, while it may help the economy, that's not the purpose behind this. There are way too many items on the site in general, with some people having thousands, if not millions of items in their user shops... That's what makes the site die, especially during events when more people are online. If we limit the number of items coming into the site daily, that will eventually lead to less in user shops, making the site more stable (yay for the end result!).

Keith, I applaud your efforts at looking at all the different possible ways to make the site more stable. I have a feeling, despite all of the griping from some people, that this will work out on the good side.
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Troll

Can we please entertain change instead of immediately expecting the worst possible outcome? No one really knows how this will affect us as a whole, including staff. This is a trial run to see how things turn out, period.
0

Rox

I think this could actually be a really good idea.
But I do hope that the limit isn't going to be really low and I also hope we will get more chances to get some of the rare items instead of all those cheap items
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ladybird

i agree with Gastly, that sure is one way to ruin the site, not a good change.
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Queenloki

could just put the cost of vending back up to 5 wizard tokens like it used to be?
0

penelope

Very fucking annoyed at the prospect of my greatest source of income (wiz tokens) becoming obsolete.
0

Gastly

Nice way to ruin your site.
0

Glitter

I want to be one of those users who has a well rounded, intelligent and thoughtful argument against this idea but TBH a bunch of people already did.

FUCK THIS

I am slowly running out of things to like about Subeta and limiting one of my favorite vices so the "economy" can achieve balance is BS because face it, there is no real balance to be achieved in an economy where high end items can be purchased for RL money and sold for game money.

But yeah, to hell with this idea.
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ChatLunatique

Mass vending hasn't gotten me anything except the Hoarding achievement. Cutting off my ability to vend 50 or more items at a time might actually help me out. :D I'm still trying for that apple tho'.
0

Frieda

Huh? What exactly is a vending limit? Does that mean that you are going to limit users to the number of items that they can vend in a day, or you are going to limit the number of worthless items that are vended, or limit the number of users who can vend, or limit the number of vending machines in operation at any given time, or are you going to put the users on tiers so that the richest users have to pay more to vend, or make the machines give out better prizes if you put more tokens and how come we cant vend using cookies as tokens, cause the Maker knows I have more 2012 New Years Cookies then I know what to do with.
0

Dragyn

what about increasing the chances of fragging crystals for super cheap and less rare items to encourage people to frag their useless cheap items instead of shoving them in shops. if fragging gets rid of the items permanently then that might help reduce the sheer number of items generated
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rhino_loupe

Vending really devalues a lot of items. I am all for this change :)
0

Zay

I guess I'll have to see what the limit is exactly before I have an opinion on it.
0

Melody

Hmm, not a bad idea. I am quite interested in seeing how these tweaks to the economy work out, especially since restocking is something I like to do.
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Solsticesprite

Since the means of production is in the hands of Keith, the difference in wealth between the richest and poorest users is in his hands. He can give more sP to people who do poor-people things, proportionaly, or he can give less sP to people who do rich people things, proportionally.
It is a failure of any system at all which matches capitalistic theory that there WILL be a great disparity in wealth. The socialization of Subeta, however you wish to have it implemented,

This has nothing to do with inflation. If I have 1000sp and you have 100, it is not different from me having 100 and you having 10 (of whatever currency unit). That 10 will buy you just as much as the 100 would have, and of that 1000, I would be spending more of it than I would if I had 100.

Now, it just so happens that I find vending boring, so this will not affect me one way or another, economically. What matters is if people are having fun, because then they'll buy my stuff, and I have nearly half a millions of items in my shop.for them to buy. We've been hearing from some people who like to vend, and they're having fun vending. Me, I have fun restocking. Some restockers here have been having difficulties, but it's been easy for me even with this vending so ??? I'm not sure what's so difficult.

To my mind, the site's economy, if tweaked, should make it so that it seems possible to "do fun stuff" here even if you're a newbie. Vending makes clothing cheap and therefore if you're new, maybe you can't afford a CW, but there's lots of awesome clothes to wear all the same to make a style all your own. The only item not being cheapened right now is potions and elixirs, and this was a deliberate policy change Suggested by the users.
0

TribalFluff

..Well this doesn't sound promising.
0

Queenloki

is this a limit to how much you can vend per day or in your subeta lifetime? if it is per day I am fine with it. I am working towards the vending achievements and would still like to be able to get there.
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Petcollector

I could write a book about this, but will only say that this is the first positive thing I've seen to help fix the economy.
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Life

I meant enclosed in that there are not other economies with which we exchange currency XD Given the HUGE difference in wealth between the richest and poorest users, inflation and deflation could indeed be very damaging.
0

Rei_106

Hmm interesting idea :o
0

Solsticesprite

Subeta isn't an enclosed economy. The means of production is NOT the users, it's Subeta itself. Learn more about economics before you claim someone knows less than you.
0

Life

Keith did not definitely say that 250 was going to be the limit - I think he was using that as an example. Let's not run with that, guys XD
0

bulleta

250 items limit???? damn better start working on the grave digger again for that damn apple
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Life

Inflation and deflation can definitely be a crisis in an enclosed economy and to say that they aren't is ignorance.
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Megu

Considering I'm an avid vending whore myself, I'm actually finding myself somewhat okay with this because Tokens have been more expensive recently and I haven't been making back the profit from vending a 1k token like I used to.

I vend in multiple places to try and keep a variety for questers and such but even that's not getting me anywhere. Vending/selling is my main income source so if this helps boost the economy then go for it.

It's going to suck for people who are still trying to get the Snow Dusted Bloodred Apple though. But considering the Apple (and Riptide) is already very, very rare then this will make it more of a challenge and might get people more interested in accomplishing their goal.
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Straywillow

Next step is to find something else to increase spending of tokens? Thought vending did that? *is confused*
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FCoD

Wonder if the Major knows about this since he has been known to ask us to vend multiple times per quest day.
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Solsticesprite

I have the fourth largest shop on the site, and while it is true my overall profits were declining, it was also true that when I wanted to up and buy stuff from someone else it was much cheaper. Therefore, I don't see the massive deflation as a problem AT ALL.

Site scrip =/=money, and money =/= true value of anything. Deflation is not a crisis.

Now, what Keith mentioned earlier, that the sheer number of items being created straining the site, THAT is a problem. In that case, deflation is only possible if sP gets realigned where 100 old sP=1 new Sp any and all prices less than 100 are now 1 and all other prices have two digits chopped off.

If Keith doesn't do something like this, then what he said at the Anaheim live meet about increasing the value of a single sP does not jibe with this vending limit which will be inflationary.

BTW, inflation is also not a crisis, except for new players who have to make do with whatever the starting sP is nowadays.
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NeonDinosaur

It doesn't matter if we like the change or not, its gunna happen no matter what. I personally agree, everything else on this site is limited to doing things once every hour, three hours, five minutes, twelve minutes, etc. So why not the vending?
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Cara

Making Wizard quests pointless.
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sickwithsin

Interesting.
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Julia

I think this is a good idea. There are WAY too many items in the system and they're severely undervalued. Vending limits would probably really help with the economy.
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Troll

Quote:
Looks like I'm going for my 50k achievement BEFORE Monday! New goal!
me too!!! LOL
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Khaiya

Well...considering it was said, it was in part to combat deflation, I think it could be good.. I have had items drop from 3-4 mil to 300-400k in just the last few months that have always been.. steady high sellers....ALSO this is a TESTING PHASE... how about people stop being rude? They cannot improve the site without implementing changes. Just because you don't like it.. I am not naming names. doesn't mean you get to be rude. At least they let us know.. and allow us to have input on it. Unlike oh.. other social networking sites I can name....
0

operationivy

There might just be a *flip side* to all this, so I will just be patient and wait it out and see. Change is good and that is normally true. I do not vend heavily as I prefer to save my tokens for other things, including T.S. restocks.
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Febreezle

I really haven't noticed an issue with the vending as it already is at all...
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Wolf_Spirit

Not impressed with limits on how much you can vend now. Why is this site taking such a drastic turn for the worst? That's how a lot of us earn our profit and now that's even being controlled? No mere words can express...the ONLY vending machine that should be excluded from this is ocean depths. People have paid a lot of money to gain access to that machine. There's no point in even having access anymore if you can't even vend there unlimitedly. To a lot of us we even just vend for FUN. Now our fun is even being limited? This is just going from bad to worse...especially if a lot of us miss out on the mini vending machine due to vending limits now...I was looking forward to finally earning mine soon...
0

Chef

Well after the amount of items that the Subeta Team account bought from my shop this week due to massive price deflation caused by ridiculous amounts of vending, I kind of welcome this change. I'll have to wait and see how it works out to decide if I like it or not.
0

Keith

Riles - Us too :) Limiting a ton of items coming on the site daily benefits that.
0

Aries

I would rather subeta work properly for me
0

Unsighted

Not gonna like I'm kind of hesitant about this, but like everything else I'll go along with it till it becomes an issue.
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Natsume

Not really liking some of these revamps, especially with what's happened to some of the quests.. oh well. I only vend to get crystal fodder anyway usually haha. XD Let's see how this goes.
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Eivor

I felt a disturbance in Subeta... as though thousands of vending addicts cried out and were silenced.
0

Hannah66665

Dear god. Why?
I for one think the economy has only gotten worse with all the changes to 'fix' it.
Back when quests were worth it and before vending machines were revamped. Prize Get used to be my go to and now it's pointless.
Which is why I was questing more so that I could save up to vend 1000 tokens at each place at once and maybe make SOME profit.
I just... no.
0

Tribble

Looking forward to seeing how this impacts the economy. Right now there is no profit in vending. Hopefully this will help change that... and perhaps some new use for tokens will come along?
0

ChibiStraws

I usually hate these limits you've been throwing out there lately, but with such undervalued items all over the site, I think this is a great idea.
0

Nostalgia_507

AHhh, maybe the items will have a little more value now. Since this new way of vending came out, items' values have gone down tremendously. I see alot of items down to 1sp or 10sp even. For the people complaining, do you realize that there are crazy amounts of items in user shops that are dirt cheap? That is mostly from the new way of vending. If this happens, it will make things go up in price and therefore, you get more money when someone buys them. Can't you at least be thankful that Subetateam is trying to help the economy here rather than just sit by and do nothing? If they do nothing, then more items will be lower than 100 sp. How will you make money then? Just take a chill pill and see how this works before you start bellyaching?
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CakeMoose

I'm gonna keep my fingers crossed that this will make items worth more in user shops
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Gift

Looks like I'm going for my 50k achievement BEFORE Monday! New goal!
0

Georgie

Quote:
Vending 5,000 items a day for little profit isn't fun.
But for some of us it is fun. We don't all de3fine fun the same way. U vend for new items. The profit (and I use that term loosely) is an added benefit. Saying it is even profit is actually misspeaking because I spend more on tokens than I earn back. But the point is, I don't care; I vend for new items.
0

Shalott

I am pretty excited about the potential this change could hold. I actually make most of my sP through restocking, and it is extremely frustrating to rs rare items only to see them worth a pittance because so many have been vended. :/ I tried vending, myself, to see if I could earn some sP but everything was so worthless that I lost more money in token value than I made up in the items I vended. Pretty much the only reason for me to vend is for the highly rare/special items, so as long as the chances of getting those remain even with the number of times you can vend, I am happy.
0

Anasazi

Bye bye cheap HPCs *sniff*
0

Satyr

i'm interested to see how this will work out, though i have to admit i have my reservations, mostly about how this is going to affect the price of wiz tokens. overall though, this is probably something that should have been put into place a long time ago. better late than never, though.
0

tighnari

Would the limit be less than the amount of tokens that we earn in a day from the Wiz Quests? If so, I feel like that would defeat the purpose of giving us more WT per day in the first place. I vend a max of 400 times per day so as long as the limit isn't ridiculously low I don't think it would affect me much XD
0

Life

I do, however, agree that the rarity caps should probably be raised at most of the machines. Some of this lowish rare to rare stuff is just crazy inflated, it's super frustrating.
0

CassieFenix

Yea, I saw some of that previously, Keith, when I was doing vending for the special items during Fireside. I was happily surprised there, but I'm hoping that we'll see during the holidays more of the items showing up in the vending machines too. I kinda miss being able to vend for my shop and gallery as well.
0

Keith

ALSO since it hasn't come up yet, we're working out what this means for those special items that vend, and how we can make them pop up a little more frequently depending on the limit ;)
0

Life

I personally am extremely interested in how this plays out. I have noticed that my overall shop profits have dropped dramatically from where they were a couple of years ago - I used to make 10mil+ a day from vending and autopricing my shop, now I'm lucky if I make 3. I was curious as to what was causing this, if it was really deflation of all of the items flooding into the economy or if the economy is just slower in general now like it is on some other petsites. However, during the New Year event when everyone and their dog was questing, I was vending and stocking my shop every day and making maybe 6-7mil a day, and that was with autopricing twice, which I don't normally do. So I have to think that during an event when almost everyone on the site is buying stuff from user shops and I'm STILL not making what I used to during a normal day, it probably has something to do with the fact that all of those thousands of items are worth almost nothing now.
0

gemajgall

To continue what I was saying earlier...this is going to make it harder to do some quests. Less items in circulation means higher prices on those items means they're less affordable for quests. This means it becomes harder to make a profit on quests and thus harder to earn those achievements.

And limiting the number of times people can do each quest daily again makes getting achievements harder. I loathe them already as is and they are my greatest cause of disdain for this site.
0

StarShadow

Doesn't affect me since I don't vend, it's always been a waste of tokens for me. But I can see how some people would get upset if they vend a lot.
0

Avedis

This could be really good. Lately I don't vend much anyhow, because of all the items I end up with from questing. One thing that might be really nice is if rarity caps were raised (just a little bit anyhow) in conjunction with the limited vends. Either way, interested to see how this goes and thanks for the heads up!
0

Bailey_435

Quote:
Where do you think GAs come from? XD
The stork.

(I stubbornly save up the sp for them so I forgot they were there, hurr)
0

Totodile

Sigh...

I guess as long as it decreases all the errors then it's all good.
0

Keith

@gemajgall Yup, and I've posted that we're moving away from achievements like that. We're deciding what to do with the user shop achievements now (likely moving them to vaults) but you won't see us adding anymore tiers to the vending achievements anytime soon. It's possible we'll number crunch them to match the new limits, but I'm unsure.
0

Bailey_435

@Keith: Thanks for the response, for the record I actually like how the quests have changed. I'll take a chill pill and see how this goes.
0

Wrath

oh lord this is going to cause a shitstorm
especially since it fucks with a lot of peoples main source of income (not mine-- that's quests)
and speaking of i do not want to decrease the cost of my wizard tokens nope nope nope
0

CassieFenix

Man, that's going to be something I'm not going to look forward too, especially now with how the Vending Machines are now (which I love being able to see what I vend without having to then come back to the page afterwards like the old times). I'm just wondering how many MORE things will get limited eventually here.
0

Life

Quote:
Lol of course not, it's going to be in the CASH SHOP.
Where do you think GAs come from? XD
0

gemajgall

The irony here is so thick. Subeta has all of these (ridiculous) achievements. Like vending 50,000 times--so people who don't usually vend have to vend to get those. And then there's doing quests, like the wizard quest, 2500 times. So this is making it harder to do things the site wants you to do.

I'm sure it's to combat inflation or too many of certain items in circulation. But this is going to be killing a huge way to spend tokens--thus decreasing the value of tokens over all. I doubt this is going to benefit the economy overall. Plus people do work hard for an Omen Island map--it is sad to limit one of the perks of that.

I could go on...but it's midnight. So again. Boo.
0

cartel

I think this could be a good thing. If it helps the economy, cool. If it doesn't, no great harm done, scrap it and try again.
0

_blackwolf_2009_

Long as it's not extremely small I can handle it. I usually hoard tokens for a week then vend them on the weekend or when I feel up to it so I hope it's not going to ruin that for me.
0

Keith

Bailey - The goal is to make the site enjoyable in general :). Vending 5,000 items a day for little profit isn't fun. Vending 250 items a day and getting the same general amount of profit (which if we lower the number of daily possible quests + increase sP prizes) is entirely possible.

As I've mentioned in the user shop system, the site is straining under the sheer amount of items that come into the system daily. We're going to be watching the value of wizard tokens, and will introduce features as needed to keep the prices of them stable.
0

Garyx

The amount you can spend should be correlated directly to the number you can earn from Wiz quests in a day, otherwise tokens will become worthless.
0

Bailey_435

Quote:
I sincerely hope you are also thinking about ways users can "earn" an increase above and beyond the limit. Perhaps more for GA holders?
Lol of course not, it's going to be in the CASH SHOP.
0

Calm

Should be interesting to see what happens here.
0

Life

Probably would have been a better idea to give us a concrete number now instead of letting us speculate all weekend and get worked up. But either way, we knew it was coming, and here it is. Thanks for the announcement!
0

Yam

although this will put a cap on a lot of people's way of making a profit, i think this'll make some items worth more, and there won't be as many items worth 10 sp anymore, like some balloons that you can vend at blue sky.
0

Georgie

I sincerely hope you are also thinking about ways users can "earn" an increase above and beyond the limit. Perhaps more for GA holders?
0

Bailey_435

Oh good, make sure you keep making the fun stuff harder to enjoy.
0

Kaje

ohohoho, sounds like i'll have to vend lots to, er, help y'all research! -excuses to vend-
0

Alchemy

I'm really not sure how I feel about this. I can see how it would positively impact the economy and likely lower the costs of Wizard Tokens... But I love my mindless vending. Its actually one of my favorite aspects of the site and how I make most of my SP.
0

gemajgall

Boo.
0

One_814

No one saw that coming. /sarcasm/
0

Damon

Interesting, thank you for the heads up.
0

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