Information



Consentacles
Legacy Name: Consentacles


The Nightmare Blob
Owner: Ryuu

Age: 15 years, 1 month, 3 weeks

Born: March 5th, 2009

Adopted: 5 years, 4 months, 1 week ago

Adopted: December 18th, 2018

Statistics


  • Level: 5
     
  • Strength: 10
     
  • Defense: 13
     
  • Speed: 12
     
  • Health: 13
     
  • HP: 13/13
     
  • Intelligence: 0
     
  • Books Read: 0
  • Food Eaten: 1
  • Job: Unemployed



KnockOut's Delightful 2022 Secret Santa Art!

The Nightmare Blob and the Adventurer

You are currently sitting on a low ledge of rock in a grotto, notepad and pencil out. Glowing fungus lights the area well enough as you add to the drawing of the path you've taken so far. The first few areas, you'd really taken your time with, done a down right lovely job of drawing and scaling the size of each area, but the last hour or so has been hastily sketched out, when you remember to get to it.You last went right, right, straight, which should put you almost back at the entrance... you think. Your head's gotten a bit fuzzy, probably from all the dirt and spores in the air. It's not poisonous, but it can't be great for you either. You know that the areas are all rather large and there's not a lot of options for choosing the next way to go either. It's like one of those old school dungeons designed back when grids were all the rage. And... well... you are probably just bored out of your mind at this point.

tak-tak-tak the pencil drums on the edge of the notepad. Did you go straight twice? Other than the occasional smaller sized room, all these areas look pretty much the same. It's all just dark purple rocks and mushrooms to you. You may have crossed over the same small stream twice? It doesn't matter that much to you anyway and it's probably close enough.

You'd grabbed this listing off of the Welcome New Adventurers! board in town.
Sure, it was crinkled, a bit faded, definitely looked like it'd been around for a while. The corner torn off by some previous group and it was mostly covered by more recent notices. Those newer ones involved killing swarms of rats, bodyguard work, taking expensive and rare items from one town to the other, and slaying demon lords in far off lands.
But you, party-less and (if we're being honest here) being a novice at this sort of thing, couldn't exactly take on any of those anyway. And, this job's reward was still available when you'd checked. Plus, it'd offered a partial payment up front.

The notice had read: "Are you ready to help us plunge in to this dungeon???" and wanted low level adventurers, like yourself, to help create a map of some recently rediscovered cave system, while also claiming that there was definitely the possibility of untold treasures waiting within. There cwould even be a bonus for carefully mapping out the details of multiple rooms! Honestly, it hadn't sounded all that professional, but you figured it might be worth a shot. An easy payday for not a lot of work. You wouldn't even need to get your hands all that dirty because they didn't need you to kill anything, they just need a lot of partial maps of a very low leveled dungeon. Basically being paid to walk around for as many days as you'd want to.

So far, part of the notice had been a lie. You shake your head, in part to try and clear it from whatever's made you feel so dull and partially in agreement. You hadn't discovered much: a rusted dagger, scraps of cloth, several previously plundered treasure chests, the odd coin or two, some bottles littered about and, occasionally some odd color of ooze, which were easily avoidable. (you'd make note of them on the map even) Nothing was really making this worth any more of your time. You had already spent the advance and could use a decent bonus for all this extra work you've been putting in. But, you need to hurry up and get back to town for that.

As you grasp your notepad to stand up, the world fades to black for a moment and you slump back onto the rocks. Yeah, you're definitely done being in this place. You try again and manage to stand this time. So far, so good. A few more areas over and you should be back at the entrance. You head out. The first room has part of the stream, as expected. You take a look around, there isn't anything else of note in this area and there's only one way to go. You swear you can start to feel the breeze coming from the mouth of the cave coming from that direction. Nice! You head to the next area.
This one is much the same, except a broken chest sits in the corner. Normally, you'd check it out, just to be sure, but not today! They have not been at all worth it and you are so done with this adventure. You are getting a bonus! Luckily, this area also only has one exit so you go ahead to the next room. Easy. It's one of the smaller sized areas, but, for some reason, the stream cuts through the middle. The exit, which you know should be almost straight ahead?
Isn't. This area only opens left and right instead.

But that... that can't be right? Can it? You fumble a bit as you open your notebook to look. It doesn't make sense. This exit should be straight ahead, you'd even drawn the first room as one of the larger ones. It was definitely larger. Your eyes are getting a little blurry again. Maybe you just made a mistake. You sketch the previous areas you were just in, though smaller than they should be. You stare at the page for a moment, waiting for your brain to catch up. This shouldn't be confusing. Maybe one of these rooms leads to the exit instead? If not, you could always backtrack? Follow the page? Except doing so would take an awfully long time and you're already so worn out. But. What else can you do? You take a breath and wait for your head to clear. It doesn't, but you decide to check the left and right rooms to see if either goes where you know it should. What else can you do? What will you do?

You rub your temples and think. At some point, you realize you'd sat down on the ground. When did you do that? It doesn't matter. You take a good, long look and opt for the right room first, as it looks like there may be more light coming from that way. That makes sense, right? Right. You shake your head again and manage to get up, though you're a little wobbly. You carefully make your way to the room. Instead of a way out, you find that it's a dead end. Just another one of many. Nothing but more rocks and mushrooms and dust and spores and you and... so many mushrooms that this room is noticeably brighter than the others. Your head swirls. Mushrooms, not the sun. Not the right room. No other ways to go. The light of them hurts your eyes just a bit. Your body sways, but you manage to stay upright, but not right. You grab your notepad. No. The left room. Maybe it leads out? No. No "maybe." It does lead out. You know that it does. Leaning against the walls and rocks, you head back, head swimming, eyes stinging, feet unsure.

It takes a while, but you are back to the room with the stream, only to find that it's not quite how you left. Left. Sitting in-between you and the opposite room is... no. Movement? You stop. Your eyes haven't readjusted quite enough from the right that was wrong and your head continues to feel off. It looks like... a large? Something is...? You close your eyes for a moment and lay your head against the stones. Cold stones. You know these things, stop and think. You open your eyes. An oily, black ooze is slowly creeping out from the way you'd originally entered the area. But something about it is off. It doesn't quite move like an ooze should. Is it...?
Your mind feels heavy. Rocks. Cold.
...
Is it following your footprints? You shudder at the half captured thought. It is slowly undulating across the floor, moving like it shouldn't. Moving towards you and the right that wasn't the way. Left! That's right! Need to. You stand a little straighter, hand against the wall. Wait. The ooze. Does it see you? No. It doesn't see you, it can't see you. It doesn't have eyes. Oozes don't have eyes. But, you do have eyes...? It's hard to know. But. You do know and you grab onto one idea with everything you have left.

You need to get out of here.

You brace against the wall, you can see well enough, your head is clear enough. It's easy to avoid. Just. Walk around it. Far around it. And soon. Now. It's just walking, you're being paid to walk. It's easy. An easy job where you already got paid and will be paid and walk and you draw a map and you looked at rocks and mushrooms and a map.

Except.

This.

It's like the lines? The lines on the paper. That's why it's so strange. It doesn't move right because it's made of lines.

Against your normally better judgement, you slowly reach out an unsteady hand, to touch this hypnotically writhing, perfectly resplendent black mass. For an ooze, it's surprisingly warm and firm. Much harder than you had imagined one to be. As you glide your hand across it, numerous, tendrils reach out and softy caresses you back, unyielding, in a slick and sliding, yet not wholly unpleasant way. The weak acid it's coated in causes your flesh to slightly burn. You could almost say it tickles.

...

And then you wake up at the entrance of the cave & you are feeling just fine! Wow, you had a hard day today.
You head into town and turn in that map.
Why you even get a huge bonus! yay!

Another successful adventure for you!


I hope you have enjoyed~

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