Cecily the Caggly
The Graveyard Endeavor
Age: 3 years, 1 day
Born: October 23rd, 2011
Adopted: 3 years, 1 day ago
Adopted: October 23rd, 2011
- Level: 1
- Strength: 10
- Defense: 10
- Speed: 10
- Health: 10
- HP: 10/10
- Intelligence: 1
- Books Read: 1
- Food Eaten: 0
- Job: Unemployed
He had never realized that bringing his daughter back from the dead would cost more than he could give, and that the gods would have to be pleased one way or another. That however, would only be a problem if he even succeeded. Jespa sure wasn't a pushover, and if someone was going to try to steal from him of all the gods, they were going to have to give him something he couldn't refuse, even if it meant giving him their soul. He was a collector after all.
At this point Rutice of Rusevine would probably have done anything to cleanse the god so that he could see his daughter one last time. But everyone knows that to steal from a god was probably the most idiotic thing you could do. You would be punished.
Rutice had thought Jespa was an ally, that he would allow the king to see his child with no problems, but he was clearly wrong. Entering No-Man's Land unauthorized was the first mistake Rutice made.
The air was warm like it usually was in No-Man's Land, and the cries of tortured souls hung in the air for longer than Rutice liked. He wasn't usually one to be uneasy in this area, but Rutice wasn't coming here to have idle chit chat with the local god either.
You see, Rutice needed to somehow make it to Neot, land of the souls and Dragovians. Although Neot didn't have only souls wandering around, the Dragovian race was so small that it was considered extremely rare when one was spotted. Of course Rutice never had the luxury of ever seeing one.
Rutice started to wander towards the western half of No-Man's Land, having made sure to keep to the shadows. Neot was located a few miles away from Yespa, and close to the Ragnarok mountains. For most, this trek wouldn't take more than 30 minutes, but Rutice had to ensure he wouldn't be spotted. That of course was time-consuming.
Along the road to Neot were various shaped trees, though they appeared to have died with the lands many years ago. The atmosphere itself was very gray, probably due to the ominous fog and impending feeling of dread. Rutice couldn't even see his feet on the cobblestone path before him, let alone whether he was even going in the right direction. He was starting to realize just why the path was called "The End of the Road". For many, this was indeed the end.
After what seemed like hours of walking, Rutice started to make shape of the gateway to Neot, or what looked like Neot. He had only been there once in the past, and that was with the God, Jespa to bring rogue souls back to their fate. The gate was made of weathered wood that had endured many years of beating. It wasn't the gates that worried Rutice, however. In front of them were two guards, most likely lackeys of the God. Rutice assumed they made sure nothing entered or exited the village. Of course the king would have to find his way around that.
Rutice couldn't forget about his last visit to Neot. That had been when he had discovered something that could prove useful. Besides the fact that the whole village had a sort of barrier surrounding it, there were guards from the Sacred Army stationed at each entrance and exit. The good thing was that there was only one entrance that also worked as the only exit. This meant that the other three sides of the village were not guarded.
From the inside of the village, Rutice had seen an opening in the northern wall. He wasn't sure if anyone else had seen it because of the overgrowth that covered the majority of it. That was most likely going to be where he was going to enter the village from today.
Rutice went into the forest to the side of the village when the guards were looking away. For a split second, he was actually worried he was going to be caught, and essentially brought to the sadistic God. Luckly he made it there safely. Like everywhere else in No-Man's Land, the forest floors were shrouded in a thick fod so if Rutice wasn't carefuk, he could fall into a ditch. That definitely wasn't his goal for the day.
It was said that on the night of the 19th of February the goddess Netiri would bless a child of one family in all of Kratyr. For as long as he could remember, people from as far as Tibri has ventured over the Ragnarok mountains in hopes that the goddess herself would come forth. Rutice had never believed in such luck since he knew the goddess had no business with the likes of him.
That night had been particularly chilling and although he didn't want to, little Cecily had been pestering him for weeks on end since she had heard a maid speaking of the blessing with another servant of the order. Rutice simply didn't want to make his daughter upset.
So they departed for the docks in the harbor. It was the quickest way to Tolimas and Rutice wanted to get this done as soon as possible. Getting there before the blessing was due to begin couldn't be a bad thing right? He could bring Cecily to the temple so that she could pray to the goddess not about the day's coming event but moreso about her family. You see, since Rutice's wife passed on, the family had started to fall apart. It was said that ___ had kept the family together. There was definitely enough truth to that with how Rutice had been acting since she died; when he wasn't in a bad mood, he would keep to himself in his chambers. Cecily believed that Netiri would eventually aid her distressed family.
-He tried to steal her soul back from the king of Hell, Jespa.
-Rutice fails in doing so, but as a consequence, is forced to walk the lands of Kratyr forever. He is unable to stay in one land for too long otherwise he'd forget about his daughter.
-Because of this, he is a complete enigma and barely associates with anyone.
Green Fairy Cocktail
Six Pack of Hard Cider
Six Pack of Pumpkin Beer
Fire Swinging Cords
Calavera Bride Withered Bouquet
Wildman Photo Album
Portrait of a Lady
Cinthias Rabbit Plushie
Tankard Of Rum
Homemade Dark Rum
Belted Glass Drinking Flask
High Elf Silver Flowing Cloak