Thank you to everyone who helped test the new fishing mechanics — your feedback was incredibly helpful! The fishing game is temporarily offline while we work on the next version. Stay tuned!
Release notes
Changelog
These are pulled ✨ automatically ✨ from the code, with some slight tweaks. Updated regularly, with a lot of updates for a 20+ year old site!
March 2026
Ricardo now asks you a simple question during his interruptions, and you'll have to answer right ;)! We've also added a 1-second minimum between spins to prevent button-mashing, and if you've been at it for a while, Ricardo will make you take short breaks that get longer the more you spin. Take a breather, you slot fiend!
February 2026
Quest completions should now feel noticeably faster. We optimized the reward calculations and moved non-essential background work (like cache updates and activity logging) off the main thread so you see your rewards sooner.
January 2026
You can transform items directly in the Kumos wardrobe without needing a copy of each item 😲. This likely doesn't work for *every* transformable item (I might have missed a few, let me know!)
Fixed an issue where stale or wildly inaccurate stable prices could cause quests to request items that are way more expensive than they appear. The system now validates stable prices against current shop listings - if a stable price is too old (30+ days) or doesn't match reality (e.g., shows 59k when items are actually selling for 999k), it will use the actual lowest shop price instead.
This prevents quests from asking for unreasonably expensive items and gives you more accurate price information everywhere stable prices are shown.
What is the "stable price"? It's what we use to make determinations around the site that use our years of purchase information, auctions, etc to come up with for each item. This is usually close to what they are in user shops, unless they get bought up or something funky is going on.
The News page and other pages with lots and lots of items should now load significantly faster. Pages that were making 100+ database queries now make closer to 20. This is the kind of under-the-hood work that makes everything feel snappier, let me know in the comments if you're seeing any improvements to the Kumos speeds
Optimized the Quest Bar's NPC shop lookup queries, streamlined quest completion processing, and reduced unnecessary logging during user shop purchases. If you've been experiencing slowness when doing quests or buying from user shops, this should help!
December 2025
We have been comically underusing our database capacity, so I updated the configuration to take advantage of all of the resources on the DB server as possible. I also increased the frequency of our backups.
New here? Read the news page for the latest, or browse the news archive.
