Information


Witcher has a minion!

Arion the Diamas




Witcher
Legacy Name: Migrant


The Storm Harvester
Owner: Monologue

Age: 10 years, 10 months, 2 days

Born: June 17th, 2013

Adopted: 9 years, 10 months, 1 week ago

Adopted: June 10th, 2014


Pet Spotlight Winner
September 29th, 2021

Statistics


  • Level: 111
     
  • Strength: 277
     
  • Defense: 277
     
  • Speed: 277
     
  • Health: 278
     
  • HP: 278/278
     
  • Intelligence: 352
     
  • Books Read: 340
  • Food Eaten: 12
  • Job: Planetarium Assistant


The Path is a lonesome, thankless, and perilous undertaking. It is some twisted form of wanderlust eating away in your bones. It's the way in which the villagers mutter and glare; how they try to overcharge you for board and off-tasting swill. It's in the way those self-same villagers come begging for your swords and brute strength when they give you a contract, stinking of fear the entire time. You stalk. You hunt. You spill your blood and lug back proof of a job completed and get rewarded with a meager pouch of coin on a good day.

On a bad day, or perhaps even a normal one, you wheel your horse around and get run out of town.

On the good days, a portion of coin that's so cold it hasn't even met the inside of your purse is forked out to put a roof over your head, and to see that your horse is given a handful of oats and a full net of hay. If you're particularly grimy, or the monster of the week took a particular shine to you, you shell out more for a bath. The maid fills the tub with water that's just short of boiling, and maybe she thinks that this is an insult to you, when it's just at the right temperature to soothe the screaming of your muscles. Then your swords must be tended to—properly—and your armor must be inspected—carefully—and you'll pack and repack your scant belongings because what coin you missed out on here you can (probably) make back when you sell the monster parts to an apothecary.

That too, is a gamble. There are shops you've been to that have cheated you far worse than any innkeeper ever could, and you'd been forced to commit because of timing and location. There are shops with worn counters that taught you how to haggle and, when that failed, taught you how to force your price. Then there are the shops that will take what you have and actually pay you their worth. You guard their locations jealously in the map of your memory, because this is what the Path teaches you early on: between a safe spot to rest, a hot meal, and fair pay, you can often only choose one.

This is your life: all your worldly possessions condensed down to what can fit into your saddlebags and what can be strapped upon your back, just enough to ensure your survival but not enough to weigh you down. You know the contents of your tattered, dog-eared field guide like the back of your hand, but you keep the ragged thing anyway because there's still some miserable little human part of you that the Trials failed to burn out. It still aches when it sees your childish scrawl on the inside cover. You do not feel emotions, which is a lie, but some days you wonder if it was the first lie that your instructors taught you because they hoped that, through repetition, it would become real.

This is your Path: you turn your horse out onto the road, chasing rumors. There are contracts posted to boards that are more often riddles than cut-and-dry flyers. There are injuries, and there is coin, and there are sneering jeers and harsh words spat your way. There are nights spent camped out in the woods, some more pleasant than others. There are times that you go months without seeing one of your brothers, but you'll hear tall tales of their exploits now and again, and that blunts the teeth of your loneliness.

You are a Witcher, and so you shouldn't want more. You shouldn't want a place to return to, soft words and kind hands, a warm bed under a sturdy roof. Those are things for humans, and you don't have enough humanity left in you to be entitled to that, but—

But.

That miserable little human that weathered the hardships of training and the injustices of the Trials is a little bigger than you anticipated. He rattles against the cage of your ribs, spearing you with want. He makes you stop at the edges of meadows flush with summer wildflowers not just to pick ingredients for your potions but to snag an extra sprig here and there, just because it's pretty. He's in that little pleased hum when you bite into the first apple of fall and sweetly tart juice floods onto your tongue. Every now and then he'll slip a few extra coins into the worn palms of widows or break off a heel of bread for bedraggled orphans. He's never thanked, but there's something powerful in how he can still do this, if nothing else.

But at the end of the day, you are still the only one who stitches yourself together after a hunt. It's a monster's temper that rears its ugly head when your pay is barely enough to cover your potions ingredients. Bandits and mercenaries get set upon you more often than not and you kill them, mostly to defend yourself but also partly to vent, and you pick them clean of any useful possessions with a clear conscience. You take what kindnesses miraculously come your way and never linger. It is safer that way.

There are monsters, and there are contracts, and there is coin. You are still alive today. That has to be enough.



Credits:
Base profile code by Maruun, edited by Monologue
Story by Monologue
Background from Witcher 3: The Wild Hunt
Witcher (c) Andrzej Sapkowski
Fonts from Google Fonts.

Pet Treasure


Unadorned Steel Sword

Unadorned Silver Sword

Medallion of Warding

Staring Sphynx Contacts

Dark Ranger Combat Dagger

Vampire Hunter Crossbow

Embellished Scabbard

Dungarde Pauldron Armor

Enormous Leather Bag

Halfling Sturdy Leather Bag

Sneak Thief Reliable Satchel

Bed Roll

Halfling Long Cloak

Coal Heavy Winter Cloak

Peka Highlands Scouting Gear

Tattered Map

Bundle of Old Maps

Blank Parchment

Rugged Black Stitch Kit

Sneak Thief Pick Set

Old Compass

Coiled Rope

Spilled Lampwick and Oil

Flint And Steel

Non-Candy Coins

Bubbly Soap

Romero Badlands Saddle Wax

Bristle Brush

Combo Brush

Courageous Hero Boots

Sangrif Vest

Dark Ranger Rugged Leather Shirt

Black Poetic Shirt

Plain Undershirt

Ink-Stained Pirate Shirt

Cream Spare Sailcloth

Rugged Leather

Plain Leather

Snake Eyes

Mismatched Playing Card Deck

Carefree Bard Performance Flyer

Forgotten Book of Card Games

Book of Extremely Vague Prophecy

Armor Repair and Improvements

Island Plants and Poisons

Properly Preparing Fish

DIY Bonfire Book

Campfire Cooking

Field Guide to Sentient Plants

Crafty Sails

Crypts Survival Guide

How to Not Accidentally Free a Sea Witch

How to Fight Crabs

Ruined Travel Guide

Unfinished Crested Harpy Research

Lycanthrope Discard Moon Phases Chart

Pack of Potions

Potion of Cat

Dark Ranger Agility Potion

Warlock Apothecary Oils

Arsenic Poison Vial Kit

Unliving Alchemists Tools

Gourd Witch Empty Potion Bottles

Shinwas Health Potion

Empty Vial

Toxic Apothecary Bottle

Wooden Mortar and Pestle

Analeptic Alzebo

Shinwas Blessed Water

Universal Antidote

Quicksilver

Fishliver Oil

Gourd Witch Sanguine Herb Pouch

Gourd Witch Bruised Herb Pouch

Useful Herbs

Pine Sachet

Henbane

Monks Hood

Deadly Nightshade

Mandrake Root

Belladonna

Shinwas Flower of Morning

Fresh Mistletoe

Common Rue

Honeysuckle Sprig

Whole Sage Leaves

Sage

Mizuna

Wormwood

Wild Clover

Shinwas Flower of Morning

Vodka

Brandy

Whiskey

Port Port

Fishtail Rum

Honeyed Mead

Rugged Patchwork Camping Tent

Wood-Fired Pizza Fuel

Krampus Birch Branches

Burning Log

Oat Groats

Pine Nuts

Dried Fruits and Nuts

Salt Pork

Jerkied Beef

Landjaeger Sausage

Salt Cod

Side of Smoked Fish

Hard Dough Bread

Hardtack

Roast Chestnuts

Roasted Corn on the Cob

Roast Rabbit

Roast Venison Cutlets

Freshly Caught Grilled Fish

Blackened Catfish

Turkey Leg

Charred Fish on a Stick

Mysterious Drumette

Roasted Rat

Wild Rabbit Companion

Uncooked Fish

Trout

Rainbow Trout

Porcini Mushroom

Saffron Milk Cap

Bolete Mushroom

Chanterelle Mushroom

Bonfire

Enticing Cave

Exhumed Coffin

Disturbed Gravesite

Necromancer Disturbed Crypt Dirt

Twiwolf

Wild Telenine Figurine

Cerberus

Telerok

Twilight Werepupper

Barghest

Hellhound

Skelihaund

Crypt Hound

Trance

Xentrilis

Sangrif

Gilded Kelpie

Baku

Baby Maera

Crested Harpy

Harpy

Puck

Infested Log

Something Lurking

Bogfire Spook

Maere

Bog Creature

Haunted Forest Spirit

Matter Imp

Woeful Mourning Spirit

Frail Mourning Spirit

Vampy

Djinn Smoke

Old Lock and Rusted Chain

Blood Trail

Bloody Rag

Torn Blood Stained Strip of Fabric

Lycanthrope Warning Poster

Adamantly Disputed Contract

Bitterly Disputed Contract

Severely Disputed Contract

Staunchly Disputed Contract

Sternly Disputed Contract

Bitterly Renegotiated Terms

Staunchly Renegotiated Terms

Trail of Pilfered Jewels

Princely Booty

Old Coins

Plain Bath Token

Tankard Of Grog

Dinner Roll

Honey Bun

Lemon Cakes

Honey Pie

Tsoureki

Apple Spice Cake

Baked Pear with Cheese and Honey

Roasted Honey Mint Peach

Rustic Vetan Orange Ginger Bread

Vetan Beer Bread

Caraway Seed Cake

Spinach Egg Pie

Moon-Shaped Pie

Fish Hand Pies

Fresh Leek Hand Pie

Roast Chicken

Roast Pheasant

Roast Duck

Crock of Three Beans

Hasenpfeffer

Salmagundi Stew

Simple Beef Stew

Liver Stew

Sausage and Kraut Alegarten Plate

Sour Cabbage

Salted Meat in Gravy

Clam Chowder

Sauerkraut Stew

Sea Creature Soup

Plain Porridge

Pet Friends