Trades/etc Problems!

Hey everyone! There a couple of hours there were problems with a couple areas of the site not working correctly.



A few areas that were causing problems:

- Trades

- Some survival plot areas (bug game, ecks/skitters not taking splittifish, the limb doctor)

- A couple of masquerade locations (turning in a schematic and the workshop)



All of these have been fixed, and I'll take a second to explain the reason that there was a problem. All of these errors were due to a specific function we use to "safely" log user data around the site so that the UAs can pull it up if you're missing an item, or it vanished into the black hole that is our server sometimes.



Earlier today we pushed a change that alters the database engine some of our logs use to one called MongoDB which is much faster for the sort of text-heavy information that is stored in logs. We intend to move the rest of our logs over in the next week. This move will free up a massive chunk of space in our database, and also free up a lot of our databasing power that can be used for a lot of other things!



Thanks for your patience today while we started the process, it's been in the works for a few weeks and we're happy to finally have it starting to roll out!
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Posted by Keith

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