Information


The Warped has a minion!

Samael the Saphenth




The Warped
Legacy Name: The Warped


The Nightmare Serpenth
Owner: Alkuna

Age: 5 years, 4 days

Born: March 24th, 2019

Adopted: 4 years, 7 months, 1 day ago

Adopted: August 27th, 2019

Statistics


  • Level: 10
     
  • Strength: 25
     
  • Defense: 25
     
  • Speed: 25
     
  • Health: 25
     
  • HP: 25/25
     
  • Intelligence: 29
     
  • Books Read: 29
  • Food Eaten: 0
  • Job: Unemployed


First Name: Samael - "venom of God"
Last Name: Teivel - "devil".

The Vale of Hungry Shadows is a valley that borders Mornesse; a dangerous place where the sun never really penetrates the canopy and townsfolk never stray beyond the very edge of the trees. It is said that creatures lurk in its depths, most of which are predatory and hostile....

.

The Wizard consulted the map, turning it from side to side, then upside down. Finally, he sighed into his beard and shook his head. "We may be drawing ever closer to the lair of The Warped," he croaked in a quivering voice, "but there is no way to be certain. No map of this area exists, and though the forest is growing twisted, there is no knowing how close or far away we are from our destination."

The Paladin grunted, "We shall find our quarry, for I follow the guidance of Torm, and He shall show us the way. Soon we shall face the evil beast in its lair, and I shall strike him down."

"Oh really, so we haven't been wandering in circles for days now?" sneered the Halfling Rogue. "Odd, I thought we were well and truly lost. Well then oh mighty leader, ask your deity which direction we should go."

The Paladin gave him a poisonous glare, "He has declined to give me direct guidance, but if we trust in him, he will lead us to our enemy." He thumped his chest with his fist over his heart, adding, "So mote it be," in reverent tones.

"So," the Rogue said cuttingly, "We are cut off from your god's guidance, in a place known to be a place where evil holds sway, but somehow, some way, we'll just miraculously stumble in the right direction when or maybe if your god can break through."

"Do not blaspheme the mighty Torm!" the Paladin snarled.

"Did anyone bother to ask what The Warped looked like when we picked up this quest?" the Wizard interrupted.

"It doesn't matter," the Paladin retorted, refusing to be mollified. "We'll know the vile creature when we see it, and I shall smite him with my war hammer."

"The Warped is not a creature that you can just swing a weapon at and call it a day," came a silky, smooth voice, causing the three adventurers to snap to attention. A tall, thin man stood at the base of a massive, twisted tree. His attire was entirely wrong for this haunted, desolate place; fine nobleman's clothes in black, silver accents glittering brightly in the failing sun. He leaned against the trunk, inspecting his perfectly manicured nails.

"And who are you, sir, to claim knowledge of this twisted monster," the Paladin growled suspiciously.

"I've lived here for a very long time," came the silky smooth voice. "You learn a few things when you are steeped in the shadows of this place. For example, The Warped can twist a man's mind. Many who have met him have come away with their minds bent."

"What else can you tell us," the Wizard prompted.

"The Warped is not just a man. He is also a beast; shifting his shape into something dark and dangerous when threatened." The aristocratic man nodded to the Wizard. Although massively out of place, he seemed amicable enough.

"When threatened?" The Rogue repeated, "Are you telling us that something evil and twisted would just... leave us alone if we do the same?"

"I would say that he's not Evil. Is that so hard to believe? He is more than capable of traveling. The nearby villages are an easy distance away, and he could wreak havoc among the populace if he so chose. Yet what do the rumors say?"

The Wizard nodded in agreement, "The Warped lives deep in the forest, attacking those who come after him. Yet not one rumor tells of an unprovoked attack. Unusual for someone called 'warped'. You would think he would be out of control and a ravening menace."

Paladin was scowling and muttered, "Detect Evil and Good" at the strange man.

"Indeed," came the reply. "For example, if you were to turn around and go that way," the man pointed at what looked like a goat trail, "You would find yourself back in town in a matter of hours. With friendly inns, hot food, comfortable beds, and companionship aplenty. You would never have to fight The Warped."

"I vote in favor of that!" Rogue took several steps toward the path before he was stopped by Paladin's bellow.

"Hold, my companions! Do not take another step. This man is not aligned with Good!" He drew his war hammer. "The path may be a trap!"

The man tilted his head, "I am also not aligned with Evil, my good paladin. Surely your detect spell told you as such."

"Neutral you may be, but your intent is to serve yourself. I make it a point not to trust the word of such people." He took a menacing step forward.

"And what would serve me the most right now? To pick a fight with a bunch of adventurers, or send them on their way back to town so that I may enjoy a cup of tea by my fire this evening?" The man spread his hands.

"It might serve you to send us walking into a trap," Paladin growled. "I have a better idea: how about you come along, nice and placid, and walk along the path with us? We'll let you go as soon as we're back to town."

"Your rudeness makes me less than inclined," the friendliness was gone from the man's face. "How am I to know you'd keep your word?"

"You seem to be awful ready to call a paladin a liar..."

"You were eager enough to call me one."

"Paladin..." Wizard began, but Paladin bellowed over him.

"Enough! Willingly or unwillingly, you will come with us!" Charging forward, Paladin prepared to seize the aristocratic young man by the arm.

Instead, a fine spray of liquid hit him in the face as his gauntleted hand slapped the tree the stranger had been leaning against.

Sputtering and cursing, Paladin wiped at his face to clear his eyes. The trees were starting to go strange; doubling, and even tripling themselves. The leaves began to melt off of the branches and ooze to the ground like molasses. The ground, once firm and richly green, now seemed fuzzy, and was starting to boil. There was a strange rustling and Paladin turned toward it. Something black and disconcertingly large coiled on the ground. Paladin couldn't tell if it was slimy, or whether his vision was blurring the glossy shine on the black scales. A strange black fog seemed to ooze out of the creature and swirl around it as it lifted a large triangular head from the ground and spread massive black wings. Paladin snarled and swung at the monstrous snake with his war hammer, and failed yet again, this time dropping the heavy weapon on his armored foot.

"The funny thing about Good and Evil, is that “Good” is always the one doing the condemning. You should have taken the path," came the silky smooth voice from the giant snake. "It really would have taken you to town and your sanity would have remained intact."

Then it stretched its maw wide. A pair of slender fangs swung down from the roof of its mouth, and the Paladin got a second shot of hallucinogenic venom straight to the face.

Pet Treasure


Snake Venom

Bubbling Venom

Bottled Coalbra Venom

Henbane

Nobles Rapier

Pet Friends