Pronouns: She / Her Gender Identity: Female Romantic Attraction: Ace with Heterosexual leanings Same As It Never Was: Just your basic run of the mill shop where I dump stuff I want to sell. This will generally be anything lower than a million sP in value. Rarities and Randoms: If you've stumbled upon this shop, it is indeed a place where I hoard certain items that I feel would benefit from being separated from the rest. Often for items over a million, but also rare items such as Free Store Snags, Donation Center Grabs, coins, scratchcards, elixirs and maps. When The Price Is Right - Storage for items waiting for the price to rise to a set amount. These items will not drop in price, but rather wait for the economy to change. Check in. I might have extra humming power crystals at hand. I may not, but I fragment a lot every day. HOWEVER! If you are trying to buy up a bunch of Humming Power Crystals, I will make an extra, special deal for you to save you a massive amount of clicking/buying! I will happily buy a crystal shop item for you, and charge you the price of the crystals, rather than the price of the item. Example: Let's say you wanted to buy a Jack Cardale Plushie, worth 2,000 crystals, and I'm charging 2,000 sP per crystal. Instead of clicking 2,000 times, drop me a message asking me to please buy it for you. I will buy the plushie and charge you 2,000 sP x 2,000 crystals = 4,000,000 sP instead of whatever crazy inflated amount it happens to be going for in user shops at the time. This will save your hand, and still earn me the sP that you would have had to spend 2,000 clicks trying to buy up. :) More About Me: I am a Subetan with a serious addiction for pets and giving them stories. I unfortunately need to sit my butt down and actually write them for each individual pet. Ah well. My second greatest love is to help out during site events. I help give out pumpkins, rreign dolls, flowers, trinkets/dances, etc. If you need help, just get in touch and I'll do my best to help you reach your goals. |
Joined: Tuesday June 27th Member For: 17 years, 9 months Forum Posts: 4,660 - Recent Posts - Recent Topics Trading Cards: 250 Plushies: 4,628 Beanbags: 2,775 Tiles: 21 Pumpkins: 154 Stickers: 1,995 Bobbleheads: 50 Minions: 1,718 Trades: 2 Achievements: 1800 Scores: Click Here Battle Stats: Click Here Give Gift: Click Here |
Oracles Dark Matter | Blackavare | Mirabun | Flamontre |
Kyatloo | Whire | Nuclear Ian Asmodeus Plushie | Hydragellos Maniacal Core |
Nesting Meet my lovebird, Fileet. He was my baby and I got him shortly after he'd been weaned back in 1994. He passed away at 2:20 pm, November 8, 2011. He was 17 years, 4 months, 15 days old. RIP Baby birdie... |
Meet Amari. It's a Greek name, meaning "eternally lovely." He was a Blue Masked Lovebird who hatched in February of 2013. He was, sadly, not long for this world, as he was 6 years old when we found him in the bottom of his cage on October 25th, 2019. |
This is my new baby birb, Ari. He's a Lineolated parakeet (Linnie), hatched on April 24, 2020. He's a little cutie and learning to talk. He says a cheerful, "Hiii!" when we walk into the room. Other things he says: "Yeah!" "What'cha doin'?" "Good morning." He also blows kisses and imitates the cooking timer beeps. |
Applied Magical Theories (AMT), a corporation dedicated to testing out the various branches of magic, has gotten a hold of a book about summoning. It was theorized that, should a creature be summoned and bound to the will of a master, AMT could become a superpower in its own right on Subeta. This theory spawned a research division, code named "The Summoning." The mistake made by everyone who tampers with such things, is the belief that the book was accurate... and complete. They are not demons; they are dual elementals. They have free wills of their own, and they do not appreciate being kidnapped from their friends and family. It is currently unknown how many of these elementals AMT was able to summon. The building that was used to summon and house them was destroyed one evening by a particularly angry elemental of Fire and Darkness. Records are being called a total loss. What is known so far: several have been identified, and that now that some are in our world, the beings on the other side want to find their missing citizens... The Rift is weakening...
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"A child's instinctual need for the comfort of a stuffed animal is rooted in a reality long forgotten by the adult world. The hidden truth is that these companions have been defending children since the dawn of time. Meet Aheri, the Loyal Guardian. Keep your Loyal Guardian close at hand and go to sleep knowing that your guardian will protect you through the night." There is magic instilled in some very special stuffed animals. To most adults, they're just ordinary stuffed animals. But to those who believe in magic, they're so much more than ordinary. These animals come in all shapes and sizes. Big ones, tall ones, large ones, small ones. They are born in the human world and each one is blessed with life from their Maker. Only one human from each generation can forge their life force. That life is then pledged to defend the children from the things that go bump in the night. But children are not completely helpless either; they have a strange magic known as imagination. Like all magics, children can control it as much as it controls them. It can bring magical life to all of their toys. It can turn them into a giant or allow them to soar like an eagle. But when a child has lost control of it, it can give life to things that go bump in the night. There is no equation, no formula, no blueprint for make-believe. No structure, guidelines or rules. Only magic can exist in such an unfettered state. Only Imagination. A child can learn to control it, but they have to be able to create a barrier where none exists; they must be able to keep their fear from making their imagination run wild with terrifying things, and they must be able to summon courage to face those fears and summon that self same imagination back into their control to help themselves. Imagination without courage is useless... The things that go bump in the night are known as Beasties; ugly monsters that creep in the shadows and hide beneath beds and inside closets at night. The Beasties never have been much on courage, unless they outnumber you. They're essentially cowards at heart; they'll cower every time in the face of bravery. But they are always trying to catch and steal children, for not only do they see children as tasty snacks, but also as a source of fear. The Beasties use fear as a weapon to gain strength against the Stuffed Animal Militia. No one knows when the Beasties first came to life, but from the first time the Stuffed Animal Militia came upon them, they have been at war. The mission of the Stuffed Animal Militia has always been clear; to protect the children. The price they have paid for this mission is often a dear one... and these losses are honored and remembered in the Hall of the Fallen. Here, statues of the valiant guardians who perished are erected in honor of their sacrifice. King Marco of the Stuffed Animal Kingdom sits upon the throne in the Crystal Castle; the seat of power that bars the gate between a child's bravery and their darkest fears. As long as the king is in command over that throne, the gate is sealed. Should a beastie ever amass an army, lay siege to the castle and take control of that throne, the gate will open to every child's worst nightmares. And once that happens, a feast will begin... composed of true night terrors, and the very lives of every child in the world... **Inspired by the comic series Lions, Tigers and Bears
Rebecca Chance has fallen into the Stuffed Animal Kingdom. Protected by two guardians, Aheri and Miesha, she must return to her own world. The portal that Rebecca fell through is only one-way, so she must travel through the Stuffed Animal Kingdom to find a route that's safe. Neither Aheri or Miesha know of any in the surrounding lands, so the group decides to head for the the wisest being in the Stuffed Animal Kingdom; Inahrii, an ancient dragon whose knowledge spans the ages. If anybody knows how to get back home, Inahrii will! The problem is that the Beasties have gotten bolder, and Rebecca is in danger! A pair of Beasties, Babbler and Grunt, are hunting for Rebecca at the behest of their master, an unknown creature known only as Vex the Cruel. Along the route, Babbler and Grunt ambush the group and attempt to steal Rebecca. They manage to kidnap her temporarily but their attempt to bring her to Vex is interrupted by Sahloknir, a fierce dragon who also happens to be a noble knight! How does a dragon become a knight? Well he has to be brave, courteous and noble. Since protecting children is one of the noblest of deeds, this fellow is more than happy to help! The problem is, Rebecca's presence has been reported to Vex, and he has raised an army of Beasties to join the search. With the help of a scout robot called AXAL, they have to navigate the Beastie infested lands in between them and the Crystal Castle. |
The world existed in a delicate balance. Yin and Yang. Fire and Water. Earth and Air. Light and Dark. Divided among and between, was Balance. The sun rose each day to bring light and growth, and the moon took its place to allow for darkness and rest. The concepts were very simple and this was what all branches of magic strove for. Balance was disturbed, however, when a new Director of Light came into power when the old one retired. This new Director was very opinionated, and those opinions involved restructuring the balance. He named himself Tahrovin the Inquisitor. He believed that balance was only achieved when Darkness was eliminated. Light became Good, and Darkness became Bad. Bad must be stamped out, or forced to live within the constraints that the Light permitted. Freedom was caged by new laws; laws which became more constricting on a weekly basis. In the beginning, commands were treated with grumbling and complaining, and the Light Agents did their best to warn the Dark Agents and work with them as peacefully as they could to enforce the new laws. Dark Agents were shocked, offended and very upset by the new regime, as was to be expected. For a time, they tried follow the constraints, not wanting the long friendships that had been forged to shatter. But commands became worse and worse. The strain of both sides quickly reached the breaking point. Friends became enemies, and every Light Agent who obeyed, soon took to hunting the Agents of Darkness like criminals. Angry at the treatment, the Dark Agents, responsible for keeping the Dark Citizens safe, retaliated. The battle began in earnest when the Dark finally put their collective foot down. War broke out. Cities became segregated. Then, they became all Light or all Dark. Supremacists took sides and went for one another's throats. Balance exists in all things, and even war between the two elements could not be won; only struggled through with losses on both sides. Factions began forming, and the unity of the Agencies fractured. The war grew worse, with more casualties, as no one could unite for any decisive decision. Where was the Agency of Balance in all of this? Thrown into chaos. Agents of Balance were either "Missing In Action," or else "no longer with the Agency." It should be no surprise that the ones who went missing were trying to aid the Dark in regaining equality. But there is one faction doing better than any of the others... one rumored to be hiding in Shadowglen forest. They say a mystical Sanctuary has appeared, and sympathizers are gathering...
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If a dungeon needed exploring, or a treasure retrieving, or simply the call of adventure, Kelani's group are the best of the best. They can be hired for the right price, and seem to be able to handle themselves in any situation. Then a new dungeon is discovered, with something from ancient times sealed inside, it seems like the perfect adventure...
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"Don't go into the Vale of Hungry Shadows, my child; for few who go in, ever come out again." The Vale is a valley that borders Mornesse; a dangerous place where the sun never really penetrates the canopy and townsfolk never stray beyond the very edge of the trees. It is said that creatures lurk in its depths, most of which are predatory and hostile. When the sun sets, everyone seeks shelter within their own homes, fearing the things that come out of the forest to prowl the desolate streets.
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In a universe where comic book crazy shenanigans happen frequently, some of the population of the world were transformed into Supers approximately 10 years ago. Misty Falls is a city on par with Los Angeles and there are many stories to tell. Factions:SNAFU - (a running joke) Supremely Noble Authority For Unity Story 1: Recently, a portal was opened that unleashed the Darklings upon the city. The fight was desperate, and ultimately unsuccessful; many people were injured or killed in the onslaught and the city was heavily damaged. The heroes.. did not win. For reasons no one can pinpoint, the Darklings all left of their own volition. Only one person was missing; a single person slipped through the cracks as the city tried to list the casualties in the months following the battle. Then, only a month later, the portal opened again, releasing only a single creature back into the city. Calling himself Raithe, the new Super seems to have a very personal grudge against Apex Man... Story 2: Meanwhile, the crime syndicate Villain's International League of Laboratories, Anarchy, Infamy, Nefariousness, and Sabotage (VILLAINS) is up to something, and the Supremely Noble Authority For Unity (SNAFU) has received a terrifying ransom video by Dr V himself. It seems he has managed to kidnap the head of SNAFU (Madam Director) in order to control the city. What he plans to do with her is completely unexpected... and far less... villainous than anyone imagined.
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{Fairytale Kingdom Storyline} Have you heard the fairy tales? Princess, Dragons, Brave knights and evil sorcerers? Difficult challenges to over come and Fairy Godmothers? Well let me tell you, happy endings don't just happen. It takes magical nudging and hard work. Godmothers get stuck with Kingdoms to watch over and protect you know! And let me tell you, if it weren't for Godmothers, a lot of story endings would be very unhappily ever after indeed! Calyptic; Cally for short, is a fairy Godmother. She has been sent to Prince Khane's castle to test him. Rumor has it that everyone in the kingdom works, even the elderly! If he's the Traditional selfish prince, and this is going to be just another Beauty And The Beast story, She's going to scream! Nelix is a young Godmother, who has gotten her first task to handle by herself, as given to her by her mentor, Cally. Children have been taken in kingdoms by a little goblin-like man in exchange for spun gold. Traditionally, the goblin's name should be guessed and the child left behind. It is becoming an alarming trend that the name guesses are failing. Nelix has to step in and fix this before Tradition decides to change for the worse! Things take a turn for the strange when she comes across a little man in the woods named Albert, with a whole bunch of children.
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These are the stories of those who live in Skyrim. In a harsh and savage world, where murder is a crime, but also a way of life, what makes a monster and what makes a man? Savari the Khajiit Dragonborn Khajiit Dragonborn enters the sleepy town of Rorikstead for a hot meal and a warm bed. Once there, she is pulled into a rescue mission, and eventually meets the town drunk; Lemkil. The man is well known for being a drunkard, and for abusing his children. Then he says the wrong thing to the wrong Khajiit, and the Dragonborn decides to give Lemkil exactly what he wants... with just a little convincing. Daryn the Dark Elf is being stalked by a black hound known as Death. An old woman fortells his demise, but tells him that Death can be staved off for a while if he goes to Eastmarch and helps a small Khajiit child. Kriivah, a Breton werewolf and an assassin, has already faced betrayal once in her life. An assassin from the Hammerfell Chapter of the Dark brotherhood comes to Skyrim when her Sanctuary falls. Renae Grigori, aka Kriivah, is not your typical cold-blooded assassin; green eyes, red hair and a smiling mouth hide the soul of a wolf and a penchant for poisons. Meeting a jester on the road was only the beginning of her tale. Lasirah, a Redguard vampire hunter, has been slaying the remorseless, soulless bloodsuckers for 15 years. Then the unexpected happens; she meets a vampire who is almost entirely human.
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Once upon a time, there was a valley near Shengui Guo, named Tengoku. Tengoku Valley was a beautiful place, and a peaceful one, thanks to the goddess who tended it. Her name was Seinaru, meaning "Holy" in the local language. Seinaru ruled over her valley with love and protection; no drought parched her valley in the summer, and no deadly blizzards touched her home in winter. The seasons were noticeable, but never harsh. Harvest yielded plenty for the winter months, and spring brought flourishing crops for the next year. The land was fertile, and all that was planted there grew strong, and produced crops. Seinaruhad a few landmarks that were hers; an orchard full of fruit bearing trees,a temple in which she lived, and magical gates that allowed no one to pass through without her permission. One day, she received a magical notice that people had gathered at her gates. Investigating, she found that the people were poor, carrying little more than what they had on their backs. War had broken out across the lands, and desperate refugees sought the only place they thought would be a sanctuary for them. Kindly, she opened the gates and allowed them inside. The people were grateful, and began cultivating the lands. Homes were built, fields were ploughed, and the people gave thanks and worship at her temple. Seinaru continued to protect the valley and keep the land fertile. But a goddess lives forever, and not so mortal men. As the descendants of the original refugees were born, a darkness crept into their hearts. Life was good and fulfilling in the valley, but things that are easy breed laziness and selfishness. The people forgot how much they owed to their goddess. They grew demanding and petulant. When Seinaru chastised them for making demands purely out of a wish to not have to work for a living, many villagers grew enraged. They attacked the temple, seized the goddess, and threw her in chains. "You shall be imprisoned, until you swear upon your soul to serve us and grant us all we demand!" the head man boomed, before slamming the door shut on the prison cell. As the lock slammed home, Seinaru's kindly and sorrowful expression darkened. "Then I recant my protections upon this valley," she intoned. The shackles fell away, empty. Seinaru, the Holy, was gone. In her place, stood Noroi, the Cursed. The orchard faded away from the landscape. The temple disappeared. On that dark, cold night, the protections vanished. And from the mountains, a deadly blizzard began to blow its way down to the now-unprotected valley of selfish humans.
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In this world, some people perform risky, dangerous, and deadly tasks for money. Those are the Orphans. Not attached to any company, group, or organization, Orphans are individuals who can be hired for a high cost to carry out tasks that militias and law enforcement cannot perform. High-risk rescues, assassinations, or investigations are the bread and butter of these individuals, though jobs of acquiring artifacts can also be bought. Due to certain... personal skills... that are beyond the norm, they can get the job done.
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