How the Overstock shelf works
Sometimes a player buys out a common item from an NPC shop and relists it for ten or more times what it's worth. When that happens, the item goes on the Overstock shelf at the top of its shop, where you can buy it at the normal price until prices come back down.
Don't fragmentize them
While an item is on the shelf, and for 3 days after it leaves, the Fragmentizer gets almost no crystal out of it and the Recycle Beast won't take it. Sell them in a shop instead.
The rules
- Price
- The normal shop price. Your shop discount applies.
- Limit
- 50 of each item a day.
- Buy one
- Click the item. It goes to your inventory.
- Stock 15
- Buys 15 and puts them in one of your shops at about 3 times the normal price.
- Which items
- Common items (rarity 50 and under) that NPC shops restock.
- How long
- Until the cheapest price in player shops stays under 3 times normal for a day, or until 250 have been stocked into player shops.
- Quests
- Shelf items show up in shop search, and quests can ask for them.
On the shelf right now
- On the shelf
- 0 items
- Sold off the shelf
- 725,459 copies
- Back to normal
- 1,385 items
The shelf is empty. Nobody has cornered anything lately.
Updates every few minutes.
Stock 15
If you own a shop, every shelf item has a Stock 15 button. Pick the shop at the top of the shelf, then click Stock 15 on the item you want.
- You get 15, or whatever's left of your 50 for the day.
- They go straight into your shop, so your inventory limit doesn't matter.
- They're priced at about 3 times the normal price, replacing any price you had on that item.
- You can't stock into a gallery.
- If the shop is full, you aren't charged.
- Once 250 of an item have been stocked this way, it comes off the shelf.
Change the price in your shop whenever you like, or run the autopricer to match the going rate.
Why the shelf exists
When one person buys every copy of a common item, theirs are the only ones left for sale for a while. The shelf puts more copies on sale at the normal price, so nobody has to pay the markup and the price in player shops comes back down.
An hourly check flags items marked up 6 times or more. The worst ones, at 0 times and up, go on the shelf on their own, and staff look over the rest.
