Information


Rutherford has a minion!

Arch the Begbones




Rutherford
Legacy Name: Rutherford


The Steamwork Archan
Owner: Destiny

Age: 13 years, 11 months, 5 days

Born: April 22nd, 2010

Adopted: 7 years, 9 months, 4 days ago

Adopted: June 23rd, 2016

Statistics


  • Level: 10
     
  • Strength: 25
     
  • Defense: 21
     
  • Speed: 20
     
  • Health: 20
     
  • HP: 20/20
     
  • Intelligence: 1
     
  • Books Read: 0
  • Food Eaten: 0
  • Job: Cleaning Crew



Prologue


I am redoing Rutherford's story as soon as I get a moment


I - Ziara, 1917


It's hard to imagine that it was so long ago when the illustrious Mr. Khan and I met. We both had procured a very hard to get ride on one of Ziara's new dirigibles. The massive balloon type vessel had been up to this point a rich man's splurge, but a lesser known inventor had found a way to create a cheaper version and it would soon become a middle class man's splurge. That was where I was at this point. I boarded early in the morning while the staff were still cleaning the seating area. It was in this very area that I first saw him. He was a short, ginger feline with an abnormally black mustache and a smelly old cigar clinched between his lips. He seemed ready for the flight, equipped with darkened aviator goggles and a fuzzy warm hat. He looked up at me and beckoned me to sit down next to him. "I have taken so many of these trips, that it is hard to find an interesting friend," he had the voice of a 90 year-old grizzly man and I jumped when he spoke.

He told me about his flights and how they provided work for him. I was confused at first, but I quickly learned that he dabbled in espionage and acquisitions. He was for hire by the highest bidder. He had no loyalties to any government (even though many tried) and so he was rather in demand. He had a few friends that would be joining him for the trip later. He then asked me what I did and I explained that although this was a trip for pleasure, I did plan on taking advantage of the travel to the Sacred Lands and would be working on a dig there. I was an archaeologist by trade and I especially loved learning about ancient languages--pictographs especially. His eyes twinkled when I said that and he became rather excited. "Oh! You can read the pictures?" he beamed, "It just so happens that I am in the market for that kind of guy!" He paused to clean a bit of cigar soot that had fallen on his coat. He asked me if I would be interested in joining the group. I wasn't really the spy type that you hear about in novels and those moving pictures. He kept pestering me about it with stories of his work and little by little, I became interested in at least trying.

He told me about his team members in an effort to persuade me. Stowaway, which was not her real name but no one knew what that was, was the resident thief/eye candy. She never paid for anything and she was stellar at finding a way into anything, whether she has to pick a lock or pick up a fellow. Hubert Locksley was a fellow whose name would suggest that that he was the locksmith of the group, but in fact, his job was rather darker. He could re-animate (or just animate) anything. His services were honestly not needed that much but WHOO BOY when they were! He is the reason that they would always have an army at their backs, ready to help. When he was not a necromancer for the group, he spent his time as the owner of a rather curious pet shop--you can imagine what sort of pets you could get there. In fact, my loyal companion these 25 years, Arch, was one of his creations. Chop was a mechanic--the right hand man of that wily kitten. He not only could make anything out of anything, he also had some seedy connections that helped the group find anything they needed in a pinch. He was the more science side of things. Whereas I am the language guy, he was the chemical and mechanical guy. Which makes one wonder why Mr. Khan was there. He was the leader; he was the financial backer, the smooth talker, the fast bargainer...he did what no one else in the group could. By the end of his introductions, I was convinced. I was now part of the team. I was only 19.


I - Darkside, 1919


Stowaway was shimmying her way across a high precipice at the front of the hike. She was a good one to lead the trail since she was rather voluptuous. I thought to myself for the 50th time that I should have never agreed to this. But my better instincts gave way to the promise of an ancient artifact that was supposed to be hidden among the treasures we were after. An anonymous benefactor had contacted us through his trusted attorney and want us to find a document that had supposedly been hidden near one of the Darkside's many volcanoes. Since the land was so massive and barren, no one else had tried up to this point. He promised that he would pay any and all expenses. In addition, the treasure that was with the document was ours to keep. Everyone was very excited--except me. I did not want to go to the Darkside. I had heard many stories about the Ji-Meneb and how they preyed upon anyone foolish enough to travel through their terrain. Locksley was nice enough to animate some hefty stones to carry us to the volcanoes, but they were too large to carry us any further. That was days ago. We had enough in the way of supplies, but nothing in the way of entertainment. No one was in the mood anyway.

The curvy dillema stopped suddenly up ahead. Wiping her brow, she motioned for the group to crouch down and keep quiet. It's a good thing she decided to ditch the boa and was in a rather skin tight khaki outfit. It was sweltering this close to the volcano, even if it was not currently active. Khan inched up towards Stowaway and his eyes grew as wide as saucers. Ahead was a tiny Ji-Meneb child. Or what looked like a child. It seemed to be guarding the entrance to the cave we were meaning to find.

WIP

Pet Treasure


Anubi

Scarab of Scholars

Intricately Carved Artifact

Darkness and Ashes: The Language of the Ji-Meneb

Shadows and Graves: The Language of the Tehb

The Atebus Language

The Language of the Omen Islands

The Language of the Tormirgard

The Language of the Ytivi

Purple Decorative Medal

Yellow Decorative Medal

Copper Dirigible Pin

Nickel Dirigible Pin

Pet Friends