Life, Death, Redemptionbr>Life as a Phantom:
Mar'duk has seen much, heard much, and pretty much done it all. He's even died, which is more then anyone else can say unless you too are considered undead.
Actually it's not so bad, dieing that is. Unless...
You die being savagely ripped apart by hungry, reanimated corpses then suddenly wake up to the banter of an insane druid trying to figure out why your "empty" skull doesn't make a rattling noise when she shakes it violently...
With your trapped and very confused soul inside clinging on for dear mercy.
No... Not so bad at all...
How did he get that way? He made a bad choice when messing with the wrong druid's head(the very same druid who is peering into his hallowed skull now in fact!).
In life, Mar'duk built fortune and "fame" among his brothers through his skills as a rogue, and when he got too cocky, he was brought abruptly to his knees. Getting up was going to be his biggest challenge yet, especially when your knees are no where to be seen at this point.
Big Bad's Downfall:
In life, he had faith in nothing but himself and his skills. He pitied those who spent their entire lives trying to help others instead of themselves. Pff, Why bother? You live a short life and then you die. What a waste. Besides, they never showed him any kindness when he was abandoned screaming in the alleyways of Stormwind as a babe.
It's a rather sad world when only the dirtiest of street-rats would take you in(though the man who kept him was looking more for a slave then son). In time he went from being raised as a dog to treated as an alpha wolf after his skills progressed in a fast pace and he surpassed even his master. His next step was joining the assassins of Ravenholdt where he was given his first bounty and became renown for his expertise.
His final mission involved assassinating a Defias Brotherhood messenger on the outskirts of Duskwood and Stranglethorn Vale but was intercepted by a nosey druid-in-training named Clio Encognito. Though still young she proved a formidable opponent and nearly killed him straight off when he mistakenly took her for a lost and injured forest bear. After finally getting the upper hand in a short stalemate he was suddenly struck from behind by an equally nosey Bloodelf Paladin who continued to batter at him in a clumsy fashion. Eventually he tired his foes enough to escape in hopes of still finishing his previous mission.
Mar'duk's first mistake: Instead of listening to his head, he was convinced by his stinging pride to pursue and destroy the two elves. Within a few hours he had caught up with them once more and engaged them in northern Duskwood. His final mistake was using a hallucination poison on the druid, causing her to see the great cat spirit who then blessed her with the speed and agility of a panther. In her blind fury, she managed to pin him long enough for the paladin to inflict a terrible head wound. In a fit of desperation and what was left of his fading consciousness, he vanished and fled to Darkshire.
Unfortunately, he never made it to the small town. A group of hungry scourge, who smelled his fresh blood, discovered and finally subdued him. The man who lived in secret died in secret, leaving nothing but scattered, bloodied bones.
A Friend in Need is No Friend of Mine:
He was reawakened, in a rather startling manner, by a curiously familiar druid nearly six years later in the sewers of Dalaran. Try as he might to escape, his soul was spell-bound to his own skull, which had been sold to the nightelf as a pet. Worse yet, she was close friends with that mud-brained paladin...
Mar'duk has forgotten much of his past, and only recently remembered what little he does know, such as the two elves who lead him to his death... When not hiding he runs around in the form of a large phantom worg due to not remembering what he once looked like and because people had always referred to him as one. At first, once he realized she was mentally scarred from the effects of his poison mixed with the upset balance between druid and beast, he thought in the end he had won after all and would soon free himself from her grasps. But now... he's come to terms that karma is a mean kid with a magnifying glass, an easily agitated anthill and a twisted sense of humor...
*Sigh* Atleast the ridiculously large ram horns she was attaching to his skull looked kinda neat...
Coding/Art is mine.